22
Products
reviewed
431
Products
in account

Recent reviews by Dylancyclone

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Showing 11-20 of 22 entries
5 people found this review helpful
3.4 hrs on record
A wonderful little puzzle game that messes with your mind just as much as it challenges you. It does a fantastic job at introducing its mechanics in a way that builds up the difficulty without every making it seem like you have no idea what to do next. From its non-euclidean geometry to its progressively complicated puzzle mechanics, the game always feels like a challenge without ever feeling unfair.

The game can be completed in one sitting if you can get a quick hold on the puzzles and how they are arranged in space, and I recommend trying to finish it without taking too many breaks so you don't forget anything
Posted 7 July, 2019.
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3 people found this review helpful
52.0 hrs on record (10.1 hrs at review time)
Early Access Review
A beautiful successor to one of my favorite indie games of all time; and while it is still in development, the devs have been in constant contact with players with informational and content updates.

When RoR2 was originally announced to be a 3D sequel to a 2D game, there was definitely some worry about how the game would translate into the third dimension, but now that the game has fallen into the public's hands it's clear to see the game thrives in its new environments. The charm of the first game is still seen in the new game, and the endless replayability is only compounded by the new items, new characters, and new stages

As the game nears completion, its also cool to note that the devs have been on the ball with continuous communication and updates, and have not overpromised or overextended themselves, the game just continues to give.
Posted 29 June, 2019. Last edited 2 December, 2019.
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4 people found this review helpful
0.0 hrs on record
Great music all around, and this package is incredibly comprehensive. Comes in FLAC, AAC, OGG and WMA formats.

The best part though is that even after it's release, the devs have listened to feedback and released versions of the songs that are undubbed! The support for even the soundtrack for the game is awesome
Posted 5 July, 2018. Last edited 25 July, 2018.
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17 people found this review helpful
0.0 hrs on record
The Road to Gehenna just give more of the best of The Talos Principle. And it doesn't just add a few more puzzles to add on to the original game, this plays like a fully-fledged game! Adding 4.5 new 'levels' of multiple puzzles, more story, and new interactions through the terminal, this is exactly what every DLC dreams to be.

This is the best DLC purchase I have ever made, and I cannot recomend it enough.
Posted 5 July, 2018. Last edited 8 July, 2018.
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7 people found this review helpful
42.2 hrs on record (41.8 hrs at review time)
Undoubtedly one of my favorite puzzle games of all time, and one of the few games I've 100% because I just couldn't get enough. The game just keeps on giving, without ever feeling repetitive or cheap with it's puzzles. It plays fantastically as a casual game (very few of the puzzles are based on time, all of them can be taken at your own pace, and they do not have to be done in order), and also does a wonderful job with the philosophical side of the game. The questions the game pose are something I did not expect when diving into the game, but quickly became one of my favorite parts of the game.

I also highly recomend the Road to Gehenna DLC, which adds another 4.5 'levels' of multiple puzzles, a continuation of the story, and an overall fantastic experience that is well worth the price.

The Talos Principle is a game that I cannot recommend enough if you like puzzle games.
Posted 5 July, 2018. Last edited 6 July, 2018.
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2 people found this review helpful
8.6 hrs on record
Everything I could possibly say about this game has already been said. From the atrocious networking and hit detection, to the pitiful optimization, it is pretty clear why PUBG Corp. appears to be in full damage-control mode. Rather than fix what is already in the game, the team focuses of introducing new flashy features long before they are ready for release (see moving building geometry without moving loot spawns).

Even after all this time, there are still core game-breaking bugs that persist unfixed. These include late loot spawns (loot spawning in after people have landed), vehicle physics glitching out and killing people, to world geometry not having collisions, to buildings straight up not loading in. Rather than try to fix these bugs, PUBG Corp have been persuing lawsuits for ideas they didn't invent, or for items that are not unique to the game.

Every day the game seems to prove that there are more bugs than working features in the game; but PUBG Corps' got their money, so they're focusing on what more microtransactions they can pull from this full-priced game.
Posted 19 June, 2018.
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1 person found this review helpful
73.5 hrs on record (57.7 hrs at review time)
Honestly one of the best indie games I have played. After a couple hours of learning the game, the mechanics grow on you and I found myself just playing over and over again.

This game also has one of my favortie soundtracks of all time, and it was not long until I bought all of Chris Christodoulou's work.

The only problem I have with the game is a couple bugs that are still around. Most of them aren't game-breaking, but there is still a bug on Linux where picking up Spikestrips will crash the game when the spikestrips are dropped.

Even so, I have spent many hours exploring the game and I plan to spend many more doing the same.
Posted 26 November, 2017.
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3 people found this review helpful
24.1 hrs on record (10.6 hrs at review time)
Early Access Review
Definately some of the most fun I've had with a racing game. It's like a mix between TrackMania and Tron with a whole lotta community content
Posted 23 December, 2016. Last edited 25 July, 2018.
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No one has rated this review as helpful yet
0.5 hrs on record
A quick and enjoyable puzzle game.
I recommend not looking anything up until you beat the game - it is a little confusing at first, but the discovering how the game works is the main part of the game.
Posted 17 April, 2016.
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1 person found this review helpful
0.2 hrs on record
After using blender for multiple years, I can easily say it is amazing for all sorts of projects. Stills, Videos, post processing, anything really. I've used Blender for a number of school projects now, and I hope to continue using it in the future.

But I cannot stress enough the versatility of blender. You can model and texture objects and export them to a number of places (3D printing, Unity, Source engine, UE, etc), as well as create basically an entire move in-house. There is motion tracking, visual effects, object sculpting, texturing tools, motion tools, and a great visual interface - all FREE to play around with.

The learning curve is not too bad at all, if you've worked in 3D before it will most likely feel very familiar and easy to work with. If this is your first program working with 3D, as it was mine, there are countless tutorials online to learn. If coming from another 3D program, the strangest part will be the controls, but those can be tweaked (and they have presets to mimic other programs!).

But probably one of the best things about Blender is that it is incredibly customizable. Anything from the colors of the menus and verticies, to the control setups (make it feel like another program if you wish), to the back-end graphics settings. Blender also works on python programming, allowing you to add on new features to allow even more features or options (or download from someone else from the fantastic community).

Blender is a brilliant program for the new or expirenced users. I would have no problem spending money for this. Simply fantastic.

E: Fixed some things.
Also, I still use blender all the time, but not just through steam. Rendering large projects and keeping the program open in the background would mean I will rack up way too much time, and thats no fun.
Posted 24 April, 2015. Last edited 25 September, 2017.
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Showing 11-20 of 22 entries