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Seneste anmeldelser af D.S. al Coda

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Viser 11-20 af 56 forekomster
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29.1 timer registreret i alt (2.4 timer, da anmeldelsen blev skrevet)
This game is rad. Simple, fun, bit on the easy side but pleasant to play so I don't mind. Surprisingly fun dialogue (often these sorts of games have intolerable unfunny writing, but it's all been really nice)

Pretty replayable, and there's good reactionary dialogue to your actions in game: Evade WAY away from the ship in a turn, and the weasel-thing might say "see? I TOLD you guys running away was a good idea" or something. Beat their ass and your crew will be like hell yeah 8)
Skrevet: 4. december 2023.
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43.0 timer registreret i alt (5.0 timer, da anmeldelsen blev skrevet)
this game is way too good for a flash-game concept
one of the best games of it's kind, very polished and full of charm (and tons of content)
Skrevet: 23. august 2023.
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2 personer fandt denne anmeldelse brugbar
22.8 timer registreret i alt (4.1 timer, da anmeldelsen blev skrevet)
great idle game so far
not mindblowing in any way, slightly disappointing in an aspect or two, but nothing really to complain about otherwise
worth the low price point. could be cheaper but if like 5 bucks breaks the bank then you need to get off your computer and suck some sausage on the streets
Skrevet: 2. august 2023.
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1 person fandt denne anmeldelse brugbar
22.9 timer registreret i alt (8.0 timer, da anmeldelsen blev skrevet)
best sonic the hedgehog game since warioland
Skrevet: 19. juni 2023.
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1 person fandt denne anmeldelse brugbar
15.0 timer registreret i alt (7.5 timer, da anmeldelsen blev skrevet)
best puzzle game of all time
very hard tho i feel like a dummy
Skrevet: 12. maj 2023.
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3 personer fandt denne anmeldelse brugbar
1.4 timer registreret i alt
Truly a dogshidd waste of money. Look up Tango, it's got rollback and none of the bloatware of this title. Untoggleable border to burn in your screen. Lengthy loading sequence with a CGI Megaman Guy that say "HEY KIDS, RAD MORNING TO YOU" and takes up one billion trillion gigabytes of your storage space for a couple of like, 5 megabyte gameboy games.

Nobody is online anyway, and even if they were, it would be a worse version of using Tango and the normal in-game multiplayer interface. Aside from that, there is nothing of substance added to justify taking sixty of your hard-earned American dollars. Tango is free. Long Live Tango.

Also MMBN1 ♥♥♥♥♥ sucks lol. 3 is the GOAT though
Skrevet: 4. maj 2023.
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19 personer fandt denne anmeldelse brugbar
2 personer fandt denne anmeldelse sjov
1.0 timer registreret i alt
Would you like a Tetris game where the main challenge is seeing what the ♥♥♥♥ is going on? Well, you're in luck.

This Tetris features a campaign, self-described as "emotional and moving." This means playing atmospheric pop music while bombarding your eyes with varied visuals. They're sorta nice visuals, nothing insane, just so high-definition that it'll trick you into thinking it's beautiful. Yep, almost 6 gigabytes for a Tetris game!

The gameplay is simply Tetris. There might be some other modes and stuff but honestly after getting my sensory receptors frizzled into crispy onion strands, I'm really not bothering poking around. I've put hundreds, maybe even a thousand or more hours into Tetris games, and this was by far the least pleasant. It handles smooth, but not smooth enough for the assault on your eyes, the screen wiggling and shimmering with every line cleared, and an angry gamer squinting and glaring at the screen with a stank face for an hour.

At the end of this campaign (I assume it was the end because credits roll) you are met with an unskippable, un-speed-through-able end credits where they take twenty seconds per name to flash more visuals and flashing lights at you. You cannot even open the menu during this, hence why I didn't stick around to see if there was more campaign. I don't care.

Josh, if you see this, sorry buddy lol this ♥♥♥♥ SUCKS.

One positive I can give about the game is they time music notes / beats / things to your button presses (slightly quantized) so you get to feel like you're making a funky lil beat. Varies a lot per level, definitely the most fun part of this game. However, they scrap that mid-level after a certain point where the music picks up, which is sorta cool how seamlessly they blend it into the main song, but they're also ditching the only selling point for the majority of every level.
Skrevet: 25. april 2023.
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720.6 timer registreret i alt (399.7 timer, da anmeldelsen blev skrevet)
Amazing game, and a good first game if you're new to deckbuilders. Always thought I didn't like them much, but this sure changed my mind. Challenging yet approachable, lots of variation (though at 400 hours I'm starting to get a little tired, but honestly I still keep coming back), great mods available as well. Game is extremely well balanced with excellent game design, events are fun, interesting lil enemies to fight. Very luck-based game, but (almost) never to the point where it's not still your fault for losing or winning.
The amount of depth in the game is very high, higher than you might think playing it at first (check out BaalorLord's youtube videos for examples of expert level play), but you don't need that level of depth to fully enjoy the game, just to win more often.
Skrevet: 24. april 2023.
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43.7 timer registreret i alt (33.4 timer, da anmeldelsen blev skrevet)
goated game
play it as blind as you can
spoopy
Skrevet: 20. marts 2023.
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1 person fandt denne anmeldelse brugbar
9.8 timer registreret i alt (6.8 timer, da anmeldelsen blev skrevet)
Solid game

An RPG with an extremely generic storyline and bad dialogue. Combat system involves you and the opponent drafting your dice from a shared randomized pool to boost your stats. The dice are colored for different stats, indicating which slot a die will affect. To land an attack option, you must have a higher attack than their defense that round. Same logic for defending from an opponent's attack option. Turn order is chosen by highest speed for the round. What abilities you can use on your turn is gated by your Agility stat. All of these have a low base value that you increase per round with your drafted dice.

Pros:
-Extremely creative RPG fighting system, one of the most unique for sure
-Decently challenging but with a very flexible difficulty setting
-Charming artstyle
-Pretty fun consumables and stuff like that.
-AI is pretty well developed for enemy strategy. Not perfect and you can cheese some stuff by re-allocating dice around, but that might be intentional on normal fights to keep them from being too unbearably hard (playing on second highest difficulty)
-saving is flexible so you never feel like you're stuck playing the game to get to a certain point. You can play as much as you'd like and then take a break!

Cons:
-Cringe story cringe dialogue
-It's furry if that bothers you, but in the zootopia way, not the five hundred foot horse c-
-Sometimes gameplay can get very tedious, especially if the luck of the dice just happens to be super awful for you or stalemated. You can get five or six rounds where neither player nor enemy can do much. This is good for some chars but for others its just tedious.

Despite it's flaws in story content, the gameplay is unique and engaging enough to recommend fairly strongly? IF you like that sort of RPG style of stuff. I wouldn't recommend it a whole lot to people that don't like that sort of lil' puzzles to be solved every turn.
Skrevet: 20. marts 2023.
Fandt du denne anmeldelse brugbar? Ja Nej Sjov Pris
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Viser 11-20 af 56 forekomster