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張貼於:2021 年 4 月 11 日 上午 11:37

One of Adam's fastest minimalist games. Also, one of his best.

What I love about Righty Tighty XL is how much of an impact your own skill has with how quickly you accrue points. Starting out, you'll be earning points the "normal" way: grabbing the white circle and bringing it to the scoring area. But as you get more comfortable, you can quickly earn points in the early game through "near misses" with obstacles, which (imo) are easier to earn in this game than its two siblings.

Definitely recommend anyone pick this one up, it's a great $1 game.
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constantcompile 2021 年 4 月 12 日 上午 5:42 
The game changes alternates between directions on a semi-regular basis, actually!
comp9 2021 年 4 月 11 日 下午 8:58 
I like the way you explained the fulfilling points system being impacted by skill.

I wonder if he'll release a sequel:
Lefty Loosey