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Näytetään 21–30 / 47
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 0.1 tuntia
Very buggy
Julkaistu 19. toukokuuta 2022
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
10 henkilön mielestä arvostelu on hyödyllinen
Yhden henkilön mielestä arvostelu on hauska
yhteensä 0.0 tuntia
The leveling system is asinine.

Huge fan boy of Cities Skylines DLC despite it being scummy practice from Paradox Interactive. I usually find positives in all of the new content and focus on that. This is absolutely the most lackluster DLC they have delivered us.

Creating a new airport is cool and all, but it is way too pricey to get things going and virtually no turn around in profits. There's very few buildings to play around with aside from the concourses and three type of gates (plane sizes) you can construct. But the leveling system is asinine because you have to deliver ex amount of passengers and pass a beauty check to unlock larger terminals for larger planes. But being as pricey it is to set up an airport at all, prepare to pay a large sum of your budget to redesign your airport and taxiways as you unlock better buildings.

Because obviously in real life, the architects of JFK and LaGuardia kept tearing down and rebuilding their entire airports once they met their pax quotas.
Julkaistu 1. helmikuuta 2022
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 6.5 tuntia (1.1 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
Wargame: Red Dragon merged with good components from Steel Division 2

And the result is WARNO.
(It feels/plays more like Wargame than Steel Division thank god)

Buyer Beware that there's only 4 maps and one game mode available with an American Division and Soviet Division in it's current state. But the gameplay is phenomenal and this feels like a great EA purchase despite it being bare bones. A lot of thought went into this game as is and it's very clear the developer has a lot more in store for us.

This game is the Wargame 4 we deserve.
Julkaistu 21. tammikuuta 2022
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
22 henkilön mielestä arvostelu on hyödyllinen
Yhden henkilön mielestä arvostelu on hauska
yhteensä 45.7 tuntia (21.6 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
Do you like the Build/Buy mode from the Sims and want to get validation on the quality of your work? Then this is the game for you.

This game scratches the itch if you're looking for a game that has a very similar Buy/Build mode from the Sims. You cater to your tenants needs by the quality of your room or rooms you lease to them. You negotiate by running background checks, seeing if their personality and occupation aligns with the style of your lot, and negotiate the length/cost of your lease as need be. There's a lot more to it once you move beyond this point.

Case in point, if you like interior decorating in The Sims, you'll enjoy this game. This is everything I wished the business DLCs in those game was going to be.
Julkaistu 30. lokakuuta 2021 Viimeksi muokattu 30. lokakuuta 2021.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
 
Kehittäjä on vastannut 30.10.2021 klo 18.46 (näytä vastaus)
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 0.0 tuntia
I personally liked Sunset Harbor but it's not worth $15. Buy it whenever it goes on sale.
The fishing industry doesn't add much, but it's an easy industry to maintain because the resource never depletes. Arguably the easiest industry in the game too because it stays in the green without much effort.

It's not a lot of profit, but it's profit none the less.

Worth $7-8 overall
Julkaistu 11. lokakuuta 2021
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 26.7 tuntia (23.1 tuntia arvostelun laatimishetkellä)
I'm poor and stupid
Julkaistu 12. heinäkuuta 2020
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 16.8 tuntia (6.0 tuntia arvostelun laatimishetkellä)
I immediately bought this after finishing the first one, but ended up disappointed by the absents of mystery in Season 2's story. I would vote this between thumbs up and thumbs down, but there's a lot of wild potential for the next game.

Buy on-sale or in the "Orwell Seasons Compete Edition," support these developers so they can redeem themselves with Season 3.

This game was way too short, and It really pains me to give this a thumbs down, but it does not live up to the first Orwell at all. Only three short episodes with a straight to the point story, you focus on only three bland characters; unlike the plentiful and colorful cast of the first game. It honestly just feels like DLC filler and a way to increase funds for a better Orwell game.

You'll enjoy it if you liked the first game, but it won't tug at your heartstrings like the previous installment. Game play is the same with addition of timer (each data-chunk upload advances the game clock by 10 minutes) and now the challenge of inputting data-chunks into search bars; pretty easy though.

The developers added two new personnel to their staff for their next game, I'd say buy this to support them because they're still very much capable of creating a Season 3 that would live up to the greatness of the first game.
Julkaistu 2. heinäkuuta 2020
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
347 henkilön mielestä arvostelu on hyödyllinen
5 käyttäjän mielestä tämä arviointi oli hauska
7
4
2
2
yhteensä 227.7 tuntia (9.5 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
Super mod-friendly game that feels like you're playing the best parts of the Battlefield games. Very addicting.

You set the number of bots (unlimited), the game type, the map.
You can edit the team skins, vehicles, weapon load outs, and settings; all of which can be saved for later use.

Modding this game feels like I'm rediscovering Mount and Blade: Warband for the first time all over again. I have enjoyed endless maps, skins, vehicles, weapons that range from: World War 2, Vietnam, Cold War, Late-Cold War, Second Gulf War, World War 3, Star Wars, and so many more.

Each mod feels like I'm playing a standalone Battlefield title in a different era; with weapons, skins, scripts, and vehicles to match. Worth a buy in its current state; absolute buy when it gets a full release.
Julkaistu 1. heinäkuuta 2020
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
206 henkilön mielestä arvostelu on hyödyllinen
4 käyttäjän mielestä tämä arviointi oli hauska
9
2
2
yhteensä 122.1 tuntia (0.2 tuntia arvostelun laatimishetkellä)
Early Access -arvostelu
This review will focus on the management side of the game, rather than the actual combat.

Just be warned this is a management game first, and real time strategy game second.
But,

If you enjoy Empire: Total War's combat gameplay, you'll experience a more challenging iteration of that in this game. I have 'sank' over 300 hours into this during the closed alpha, and to simply put it, this game takes the officer, equipment, supplies, and manpower management systems of Ultimate General: Civil War and applies it to the combat of Empire: Total War.

Management is Key

You are in charge of a full fledged naval task force for either the British Empire or rebelling American colonies. Outside of the combat, it is your duty to manage finances, ammunition, supplies, personnel, and armament of your entire fighting force. You begin with very limited resources and must figure out the most cost effective way to design a fleet that caters to the way YOU want to fight the war.

- Do you want ships to be slower with heavy, but more powerful guns?
- Or lighter ships to outmaneuver an enemy?
- Maybe ships with cheaper guns and ammunition that you can buy in large quantities at any given time?


These are all the little details YOU have to decide before you even get into battle, just like a real Admiral would. Failure to do this, and you feel the price of not preparing carefully prior to going into battle. This also includes what type of weapons you want your sailors to be outfitted with as well as determining the weight and balance of your crew members, guns, ammunition, and ship upgrades; all of which has pros and cons depending on how you want to play.

You eventually will have to manage land forces as well, assigning non-armed vessels to carry your Marines into landing operations; vessels that are highly vulnerable to enemy fire, both naval and land based artillery. To counter this, you utilize your heavier ships to bombard enemy positions or engage hostile ships. You are not prompted to do this, it is your job to make these decisions yourself in-game.

The Officer Corps

This is the game's most fun and challenging system. you must be able to hire and manage your office corps. The system remains the same from Ultimate General: Civil War, but with the added challenge of staffing both your ships AND land forces. Typically a ship will need 2-4 officers to manage depending on the size and rate. A ship CAN be lead with just one officer, but will badly suffer in combat due to lack of leadership.

Much like UG: CW; A great, seasoned officer will give special buffs to your ships and marine battalions and a bad officer will affect a unit's morale and overall effectiveness when going muzzle to muzzle with the enemy. Officer's gain experience through battle. Depending on how many enemies their unit kills and how many men he loses, this will determine if his skill set will develop into a great officer with positive buffs or bad one with negative buffs. (The buffs are their sliders on their skills page)

This system is the most challenging part of the game because officers are expensive and can die in battle if you don't posture them correctly in combat. But it is the hallmark of the Ultimate Strategy Series and the first management style war series to seriously observe how the officer corps works when leading troops.

Overall

The feeling of all this management gives you the sensation that you are an ADMIRAL of a naval task force. Every decision you make affects the efficiency and lethality of your fleet. Officers, ship armament, ship upgrades, ship repairs, crew size, ship weight and balance as well as infantry officers, infantry weapons, infantry supply and much more. All of these aspects need to be carefully planned and consolidated by you to be successful in your next armed engagement.

The game does include small RPG elements here and there like your admiral’s skill tree and text based decision-making windows; all of which have a risk, consequences, and rewards. But even without those elements, the management mechanics alone in this game make you feel like you're role-playing an Admiral/General officer in charge of task force.
Julkaistu 4. maaliskuuta 2020 Viimeksi muokattu 4. maaliskuuta 2020.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
724 henkilön mielestä arvostelu on hyödyllinen
430 käyttäjän mielestä tämä arviointi oli hauska
4
2
22
7
2
2
2
19
yhteensä 0.0 tuntia
It's like buying bottled water and paying an extra $3 for the water
Julkaistu 13. joulukuuta 2019
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
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Näytetään 21–30 / 47