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張貼於:2019 年 2 月 21 日 下午 11:37

In this MASSIVE strategy, you don't operate with "this unit will cost X amount of resources", you get "this unit will cost X amount per second". You don't stockpile, you just produce and expand - in almost every other game UI tells you how much stuff you have and then how much you get per second/minute, here it excatly opposite.

Then there is scale - half a thousand unit on battlefield is considered normal, even below standards at some times.

Got get this game, get Forged Alliance Forever (community multiplayer service) and get immersed.
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