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Käyttäjän Twilight Shadow viimeaikaiset arvostelut

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Näytetään 21–28 / 28
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 21.6 tuntia (17.4 tuntia arvostelun laatimishetkellä)
I have no strong feelings about this one way or another.

I will say though that while the artwork is pretty, the music is a bit repetitive, the engine has random frame drops (on Mac anyway), and if the ball is moving too fast, it can glitch outside of the game area, losing a ball when it was out of your control.

It's a decent time waster, but do yourself a favor, and listen to the Undertale soundtrack when playing it, or any non-repetitive soundtrack for that matter. You'll have a much better time.

Oh, and as a Breakout clone, it's kind of meh. It's alright, but it could be way better, and having to do levels in sets of 12 is really annoying. Still, I didn't ever find myself really disliking it too much. If you got it during a bundle, then give it a try, but definitely don't buy at full price.
Julkaistu 24. tammikuuta 2016
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 3.3 tuntia
Pretty good puzzle game. I don't think it was quite as fun as the trailers made it out to be, but it has beautiful music and a fantastic art style. Pretty solid game overall. Very frustrating at times, but never so frustrating that I never completed it.

I give it a 7/10 as a puzzle platformer game.
Worth a play if you enjoy these kinds of games, but people who find them boring or frustrating will probably find this one boring and frustrating too.
Julkaistu 17. tammikuuta 2016
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 19.9 tuntia
This game doesn't exactly know what genre it wants to be, but it does Legend of Zelda's style alright. But the combat, jumping, hit detection, and weird nonmemorable music are poor. Additionally the end game collection is frustratingly tedious and you will need a guide just to do it as there are basically no hints towards the cards locations in game (other than the occasional vague phrase on a sign).

Story is uninspired, and is trying to be part philosophy and and part critique of games themselves. It fails on both fronts, and is boring overall.

No offense to the creators of the game, but it's not for me, and just not all that memorable.
Julkaistu 16. tammikuuta 2016
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 30.0 tuntia (23.9 tuntia arvostelun laatimishetkellä)
I don't want to go...

It was beautiful, it was fun, and I the best part... I had the choice to make it so.

Knowing this fact fills me with determination.
Julkaistu 9. tammikuuta 2016
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 19.4 tuntia (18.9 tuntia arvostelun laatimishetkellä)
Fantastic blend of horror-survival, and psychological-thriller. It will creep you out to the very end, and then will offer an insight into the nature of your soul to boot. Well, you'll see what I mean if you play it. In addition the beautiful pixel art and detailed environment will keep you intreigued (assuming you don't get freaked out half-way through and quit for a year like I did) all the way through.

Plus you can adopt a cat, make a cheeseburger, shoot a writhing thing (or don't), and slip into drug-induced comas every night. So those are all plusses, especially the cat.
Julkaistu 14. joulukuuta 2015
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 6.8 tuntia
It was a decent game with great visuals, but it was VERY short, and instead of acting like a collect-fest style of game, it instead forces you to recollect any plain old stones that you may have picked up before. It's almost more like a high-score scenario. The difficulty curve of the game is weird. It goes from really easy to quite challenging very quickly (due to the short number of levels), and then back down to fairly easy.

Additionally (and I think that this is the biggest flaw) is that there is no progression in the game. You get all of the items you need at the very beginning of the game, and after that it's just a matter of personal technique. If you can master mechanics like this very quickly, then this game will seem almost laughably easy, aside from level four, but if you aren't great at mastering mechanics like this, then you might get a decent number of hours out of the game.

It's not a bad game--it's actually quite good--but it is almost criminally short with little replayability, and that is why I cannot recommend it unless you pick it up in a sale.
Julkaistu 7. toukokuuta 2015 Viimeksi muokattu 7. toukokuuta 2015.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 4.4 tuntia
Absolutely gorgeous game. Amazing ending. The mechanics are very simple, and they really add to the atmosphere of the game's environment.
Julkaistu 9. heinäkuuta 2014
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 14.6 tuntia
If you guys like puzzles, give FEZ a chance. It's hard.
Julkaistu 17. toukokuuta 2013
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
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