33
Products
reviewed
93
Products
in account

Recent reviews by Turing Tested

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Showing 1-10 of 33 entries
1 person found this review helpful
2.7 hrs on record
If "Ummmm, Actchully YoU cAnT dO ThAt BeCaUsE i SaiD sO" was put into game format. You'll spend so much time figuring out what this game doesn't allow you to do, you'll wonder what it is you actually can do. (I'll save you some time, No Commander, No Bot matches with custom decks, one bot match in the entire game past the tutorial, no games larger than 1v1, no way to open que for Friendly Brawl mode, your favorite cards are banned in every game mode you are allowed to play, if you want to play a deck in a gamemode where its not banned, you have to do it in a direct request to a friend, but at that point why wouldn't I just go to any number of other tabletop sim games that do what you do, but much better?).



I want to refund this game, and it was free.
Posted 21 April.
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4.7 hrs on record (2.6 hrs at review time)
I suuper love this game, it has the potential to be amazing for hours on end.

The thing I think holding it back the most though, its also waayyy too easy. Don't get me wrong, I love an "endless" mode, which is what the game is right now. But you also need a story mode to truly make this game what it could be, and easy to sink 100+ hours into. This means adding more monsters, bigger basements, and most importantly; LORE.

Lore: People will eat lore up for DAYS - Just look at Lethal Company. Mostly just game, with a little spice of world lore. And there's HOURS long videos on the lore of lethal company, which makes the game soo much more interesting! Why are we there? What happened to this place? What is outside this place? What is inside this place...

More Monsters: This is pretty simple, you can draw inspiration from thousands of games. Weeping Angels/Coilhead/SCP-173; a very common monster type, but that's because its so cool! Maybe a monster that crawls on the ceiling, a monster that only relies on hearing, and one that relies only on eyesight! If you want to really pump the lore, start adding in actual "human" monsters. A scary decrepit manager that chases you down, old falling apart "customers", co-workers that you only see for a brief second at distances.

Bigger Basements: So I didn't say more basements just because 4 levels is a really good start! but make them all as big as the first level (I realize this requires more thought and balancing with the income), it would be really cool to feel like you're a part of this MASSIVE building.

Difficulty: I think the more monsters and bigger basements are a good way to increase difficulty, but also these require a lot of work. The easier way to increase difficulty while also increasing fun is pretty simple. All you need to do is to make stuff more expensive; I had everything purchased by day 5. You should only be able to buy 1-2 things a day, and maybe some food on top of it if you need to reach quota. Which brings me to the second way to easily increase difficulty, by increasing quota. Maybe the quota $$ you make is spent towards quota only, and only the "overtime" money you make can be spent on purchasing upgrades? but day 5 I made over $1,000, and after already purchasing all the upgrades earlier and quota still only being a couple hundred dollars, all that money is only good for spending on cat food, which just basically makes a single day endless with that much!

I really think this is an amazing game, and hope to see improvements so I can sink as many hours into this game as I have in Lethal Company! Keep up the good work!
Posted 21 March.
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No one has rated this review as helpful yet
20.8 hrs on record (5.7 hrs at review time)
good
Posted 9 February.
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No one has rated this review as helpful yet
13.2 hrs on record (9.3 hrs at review time)
So far, 9 hours in, I cannot recommend this game enough. An amazing relaxing world builder / survival game. If you are a Subnautica fan you will love this game!

Cons: The "dangerous events" are not dangerous enough.
- The "sandstorm" is more like a light dusting. If a sandstorm kicks up, you shouldn't be able to see 5 feet in front of you! This added danger would add in that "oh no" heart pounding factor as you try to find your way back that this game so desperately needs - I've never been lost once yet playing this game.
- A cool feature to add would be the meteors damage nearby buildings. They dont have to destroy the building on impact (although they probably would, and with as easy as it is to rebuild shelters in early game I wouldn't mind an option for this on hardcore mode)
- I almost feel i'm progressing too fast. I would like time in between each stage to slow down a bit, because as long as you keep creating terraforming tools you can speed up the process, but having a simple one of each tool to discover what it looks like is enough to speed through the phases as you are still exploring the world. (also, if there's a way to make it so players have to balance the 3 terraforming resources more instead of just doing a couple of each then placing down two T3 drills to do all the work would be great!)

Pros: This game has soo much content to offer including
- All the different biomes (and if each one had a unique danger and also a unique resource like solar panels being more efficient in sunny biomes, wind farms more efficient on top of dunes in a sandy biome, etc. would be a suuuper plus to add),
- The background story to the character (I need more Lore!!)
- The background story behind the previous wrecks (Still need more LORE!!)
- Seeing the world change before you, and watching the structure you place down have an actual impact on the world (maybe a negative impact could be added if you do too much of one thing and not enough of another?)

Amazing game! 8/10 can't wait for future updates!
Posted 30 January.
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No one has rated this review as helpful yet
1 person found this review funny
11.9 hrs on record (6.2 hrs at review time)
In my opinion, any game that can't manage to fix bugs where you are automatically detected for no reason while in stealth is not worth playing. If you add stealth mechanics, you MUST make sure they function on a basic level.
Posted 28 December, 2024.
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2 people found this review helpful
2 people found this review funny
10.7 hrs on record
Only by on sale, kinda dogbutt compared to any other Far Cry. Amazing concept, executed poorly, and does not hold up to Far Cry 3 or the modern games.
Posted 26 December, 2024.
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No one has rated this review as helpful yet
21.9 hrs on record (8.1 hrs at review time)
Great story, great voice acting, amazing ambiance.
Posted 29 November, 2024. Last edited 1 December, 2024.
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No one has rated this review as helpful yet
2
1
12.4 hrs on record
Cons : The 'Monster' doesn't actually roam around the map, except in a couple key areas where his movement is scripted instead of random. He magically teleports to you when you make too much noise. The mechanic of this is pretty easy to figure out because it follows the same thing every time: Make too much noise, you get a tense audio surprise. Make too much noise again, you hear the monster clicking 'nearby'. Make too much noise a 3rd time, and he teleports behind you with a "Nothing personal Kid" smirk and instakills you. Game is definitely made more with a controller in mind, and NOT AT ALL for a Balltrack mouse (the unscrewing the vents 'mini game' especially). Game could be more open world, you kinda either need a really good story or a really good world, this game does both okay.

Pros: Story is somewhat interesting so far, and follows the lore and details of the movies pretty accurately. Monster is super creepy and you definitely get immersed into the game and keeping quiet quick. Attention to detail on what does and doesn't make noise (But for the LOVE OF GOD OIL YOUR DOOR HINGES). Lots of accessibility options to make the game as easy or challenging as you want, including an option to turn on / off voice detection or how sensitive it is, and on / off yellow for yellow paint guiders.

I had an issue where my game would freeze on Day 120 (the pump station) and contacted support. They were able to tell me how to start the game with Direct X 11 on launch and this fixed the issue.
7/10 would recommend for the current price.
Posted 19 October, 2024. Last edited 27 October, 2024.
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No one has rated this review as helpful yet
2.9 hrs on record
Early Access Review
At the current state, there's not enough ways to survive the monsters. I get the game is supposed to be hard, but whatever that lanky dude is has one-shot me every single time. If they're fast, you cant make them super strong. If they're super strong, you cant make them fast.

Suggestions: add a sword to the merchant to be able to kill lanky dude, or harm him so he runs away.
Fix the dungeon where the crystal is behind the sliver in the wall, no way to get to it.
Add a way to increase sprint speed or spring length, you cant outrun anything but the slowest monsters.
Posted 13 October, 2024.
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No one has rated this review as helpful yet
71.1 hrs on record (6.1 hrs at review time)
PC version is in fact less clunky and overall better than console, no issues since downloading and also modding the game!
Posted 26 August, 2024.
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Showing 1-10 of 33 entries