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Recent reviews by Sublime50lbc

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
27.8 hrs on record (18.4 hrs at review time)
One of the best gaming experiences you can have.

Not all 50 are perfect, but it's hard to deny the immense charm and inventive design of each game.
Grimstone, Rail Heist and Camouflage have been favorites.
Posted 27 November, 2024.
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3 people found this review helpful
9.7 hrs on record (8.2 hrs at review time)
Rogue-Likes and Rouge-Like-Likes alike all tend to feel alike.

Generally in these genres, you hack and slash your way to death with nothing left to really prove except for the knowledge that comes with drinking a suspicious looking potion and losing all your health to a single swig. You take these tips with a grain of salt as the variability to your death changes with each play-through...Although I use the term "play-through" lightly since you never actually get through some of the more hardcore rogue-likes without hours and hours of dedication to understanding the game's many quirks and traps.

Desktop Dungeons feels like a solid blend of Rogue-Like and Puzzle with a welcome sense of progression as you earn gold and unlock new classes and races along the way. All of that mixed with the ability to spend 10-20 minutes on a single session is also entirely welcome.

The puzzle-like aspect of the game is a great mix to the genre. Instead of spending your time focusing on surviving until your next death, you know exactly what you need to do: kill all of the enemies. The helpful levels that appear next to the enemy names allow you to expect what's coming whether its a victory or a disappointing failure. Rogue-Likes are always known for their randomized nature with their random levels and random encounters; Desktop Dungeons has these to an extent but when you're level 5 and you're about to swing your sword at a level 9, you know you're not making a sound decision. The screen also turns red when your next move is fatal, which helps quite a bit as well.

The progression in the game also allows for a sense of accomplishment. No longer do you feel that sense of loss when you lose everything you worked so hard to get. Each "dungeon" is its own instance and if you know you're about to fail you can easily just retire and keep all your money (the items you acquire get sold for more money) which can then be spent on upgrading classes, races and even buying gear to aid you on the next quest you go on.

Along with multiple locations, there's plenty of different quests and challenges you can attack. Each class has its own set of challenges that give you bonus money and there are also general challenges that give you more gold just by doing things like spending a certain amount of gold or piety during a quest.

This game is certainly recommended if you enjoy the difficulty in Rogue-Likes but like to spend a casual amount of time slowly increasing your stats, or in this case, your kingdom.
Posted 25 November, 2013. Last edited 26 November, 2013.
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No one has rated this review as helpful yet
29.4 hrs on record (27.3 hrs at review time)
This is a really great game that is consistently fun. It a lot of ways it's even better than Left 4 Dead. Definitely give it a shot if you like shooting things with bullets with friends.
Posted 3 July, 2011.
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Showing 1-3 of 3 entries