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Análises recentes de Sparky Sparky Boom Man

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Exibindo entradas 1–10 de 40
Ninguém achou esta análise útil até agora
113.8 horas registradas (113.0 horas no momento da análise)
Finally finished the base game and both DLC's and wow, what a beautifully made masterpiece.
Storytelling and visuals are superb and now I have that sad empty feeling of knowing that I'll never experience this game again for the first time.
They don't make games like this anymore. The side quests have depth, the voice acting is great, and random interactions with the people and world around you are immersive.

Both DLC are fantastic, but Blood & Wine takes the cake. What a delightful, fun, dark and engaging story line in a visually stunning new world of Toussaint. Landscapes are pretty, the characters are cool and the main story makes you feel many emotions with a very very satisfying ending that leaves you wanting to play it all over again.

If you have never experienced Witcher 3, please indulge and you will not regret anything.
Publicada em 27 de fevereiro.
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Ninguém achou esta análise útil até agora
32.8 horas registradas (28.2 horas no momento da análise)
Now that I've finished the base game & DLC, I wish I could forget it all and play it again for the first time. Amazing story telling and soundtrack.
Publicada em 20 de novembro de 2024.
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Ninguém achou esta análise útil até agora
94.9 horas registradas (86.2 horas no momento da análise)
I love this game. This is everything aoe did right across all games refined into one title.
Unpacking this from my Nutri-grain really would have made this game perfect.
Publicada em 5 de outubro de 2024.
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1 pessoa achou esta análise útil
57.5 horas registradas
Hot garbage. Unplayable update releases, and terrible server issues.
Publicada em 13 de julho de 2024.
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Ninguém achou esta análise útil até agora
77.7 horas registradas (18.1 horas no momento da análise)
Hell yeah
Publicada em 24 de fevereiro de 2024.
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Ninguém achou esta análise útil até agora
92.8 horas registradas (9.0 horas no momento da análise)
It's like AOE had a child with Banished and Cities Skylines.
Unreal game, super glad it was on sale. I could easily stay up all night playing this.

(50 hours in 2 weeks, safe to say I'm loving this game)
Publicada em 5 de janeiro de 2024. Última edição em 14 de janeiro de 2024.
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Ninguém achou esta análise útil até agora
1 pessoa achou esta análise engraçada
27.5 horas registradas (9.5 horas no momento da análise)
Análise de acesso antecipado
I love having another job to come home to
Publicada em 25 de novembro de 2023.
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Ninguém achou esta análise útil até agora
1.1 horas registradas (0.1 horas no momento da análise)
Oh my god this is one of the greatest games I've ever played...
Publicada em 8 de agosto de 2023.
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475 pessoas acharam esta análise útil
35 pessoas acharam esta análise engraçada
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12.2 horas registradas
Análise de acesso antecipado
SOTF looks gorgeous, feels great and has a lot of people excited considering the first game was amazing.

This game feels empty.

Kilometres of Forest, and no activities to fill it apart from a handful of empty caves that get your hopes up, and some pointless graves you can dig up for the same loot you can find in the barren caves and underground bunkers with next to no danger.
But you can build cool tree bases!

Unlike the first game, finding documents and pages don't give any feel or importance to the story. In the first game, if you found a document, there would be music to signify the importance, and it would get everyone excited because it genuinely meant a lot and left you to piece together the puzzle.
In SOTF, if you find a brochure or document, it genuinely doesn't feel like anything. There is no feeling of building up to a grand story climax. We spent 2 hours last night exploring in hopes to get somewhere, where we explored 2 locations and we walked for 90% of it. The underground systems we explored were underwhelming, lacking any significance apart from the endgame door we randomly found, which again had no lead up to it.

Caves are bland and are just dumped full of the same loot over and over again. after a couple of hours of playing, you literally have everything you need to finish the game resource wise.


I haven't played a game in a while where dying has no consequence. If you're exploring and happen to die, you just respawn back at a cannibal camp where you literally pick up your backpack with your items and walk straight out. NO consequence.

This game is so underwhelming and unfinished. I hope to come back when the devs finish it.
Publicada em 15 de março de 2023.
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1 pessoa achou esta análise útil
5.2 horas registradas
An a$$ haemorrhage would be better than this wetwipe of a game.
Charging players more than $100 for a game just to get yelled at by 11 year old DangerousDane13 after he hard carried your team to a sweaty loss on visually busy maps that are oversaturated with colour and props that you can't actually see anyone. The only thing that might be worse than this game, are the people who pre-ordered the $150 version so they can look stunning while getting pistol whipped by some kids with overpowered handguns.
Save your money... Go Dons.
Publicada em 6 de dezembro de 2022. Última edição em 8 de setembro de 2024.
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Exibindo entradas 1–10 de 40