15
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536
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Recent reviews by Who Want Blood

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Showing 1-10 of 15 entries
No one has rated this review as helpful yet
362.7 hrs on record (346.8 hrs at review time)
Two Point Campus is an Excellent Sequel to a well established game, Two Point Hospital.
General synopsis is just Build a school, manage your staff, profit from students.

Overall differences from hospital is that you can build outside, decorate until your hearts content, with many different courses there is so much more flexibility in your style of game play, whether you love playing slow, decorating and letting your students run wild, or playing fast and chaotic, trying to maximise your profits, there's many different ways to play.

Between Campus and Hospital, Campus plays much more relaxed to its hospital counterpart, you have much more control over everything, how many students come in at any point, you can adjust the buildings and sizes to fit your needs, and once youre set up you can just let it run and watch how the year plays out.
Posted 19 January, 2024.
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No one has rated this review as helpful yet
8.0 hrs on record (6.4 hrs at review time)
Why was this free? This is awesome, and should get the recognition is deserves. Story length is amazing, art and music takes me back to playing portal 2. This should be an official Valve title. I Hope this mod really inspires for a portal 3 in the future. 10/10 would definitely recommend to everyone. Second Face Software you really Nailed this.
Posted 19 January, 2024.
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2 people found this review helpful
1 person found this review funny
9.1 hrs on record
Figured I'd give this a try, Very Popular game and i understand it, it can be a fun strategy, but as for someone who's never played a Civilisation Game before this really amped up the difficulty,
I tried off on the single player mode, on the "settler difficulty" multiple times, but the game lacks any tutorial, i see resources along the map but no idea how to harvest them. its difficult to see who's an ally and who is not, After multiple matches ive yet to win one, furthest i got was move 450/500 where i got a cultural loss from an enemy i had not even encountered on the map yet.
Another game i was doing well until an ally pulled surprise war on me and i couldn't stand up to them.

KIlls a good few hours playing but i just cant find it fun when i dont know how to play, what im doing, which unit does what and the AI just striking me out of any match.
Posted 18 June, 2023.
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5 people found this review helpful
0.0 hrs on record
TPH: A Stitch in Time is worthwhile to add to your Two Point Hospital collection.

Bringing with it 1 new Hospital in 3 different aspects of time: Medieval, Pre-historic and Futuristic.

Starting off with Medieval you notice huge pits of "Time Portals" in each plot of the hospital, each one bringing new patients "lost in time" as well as the patients you usually get from outside the hospital grounds, each portal you gain opens up more patient flow within the hospital, so for those who are unsuspecting and build their hospitals quickly, you may get snowed under rather rapidly.

Pre-historic opens up the zone rather nicely, similar to other open plot hospitals you may have faced before. Here you learn to open up your own time portals to increase patient flow on your own terms. This hospital is where i noticed the most of the visual illnesses included in this DLC.

Futuristic shows you how to send back patients to thier correct time via the Yeterizer in "Speed Dating" a room managed by assistants. It was super nice to have a room managed by non medical staff for once. Although you learn the Speed dating room here, you are unable to use it in previous time period hospitals to send back patients there, which i feel is a little bit of a loss as it would have been a good option to go back to previous hospitals for that specific reason, even if you dont charge money to send patients back.

Only items i personally noticed could have good function in hospitals outside of the DLC are the "Energy Beam" for its energy buzz minus the coffee, and the "Wormhole Bin", regular bin with same capacity although outputs cold instead of heat (similar to the incinerator).

Its amazing what Two Point Studios have produced over the past year due to real life pandemic (no pans), and i hope they continue with this awesome world they have created.

8.5/10 would recommend.
Posted 2 March, 2021.
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No one has rated this review as helpful yet
4.7 hrs on record (2.4 hrs at review time)
This is a puzzle game similar to Portal, where you have to alter your perception of the puzzle from what it really is, took me 2.4 hours to complete first time around, but what a head**** those 2.4 hours were, The people at Pillow Castle wasn't joking when they described it as a Mind-bending puzzler, you really do have to look at things from every angle for some of the puzzles.

The music is phenomenal, really helped me to clear my mind and focus, the guy on the radio sounds familiar, might be a VA that worked on Two Point Hospital. Even has its own glad0s-like VA for some puzzles.

Artwork is great although the white-space did incur a slight headache. I think the light-work was definitely the best part of the levels, really matched the mood it was trying to produce for each scene. I know it was only released yesterday, but i do hope the Developers work on a sequel, more Somnasculpt backstory would be awesome.

8/10 from myself for a puzzler :D
Posted 6 November, 2020.
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49 people found this review helpful
2
0.0 hrs on record
Two Point Hospital: Culture Shock is the Latest in DLC, Bringing 3 brand new hospitals to the County of Two Point.
As is consistent for each of the previous DLC, each hospital will focus on one individual theme or challenge, bringing with it a new room and multiple illnesses, whether they are visible illnesses or not there are a total of 36 new illnesses.

Hospitals:
  • Plywood Studios
    Plywood studios brings a whole new feature with this hospital! You are given Doctor (Actor) Roderick Cushion to help out with your hospital, given with his description he will "help out where he can", you cannot restrict him from rooms whether it be diagnosis or treatment, so watch out when training him! Also he costs so much more than your ordinary doctor to promote so be wary when you are low on funds or your expenses will skyrocket!. This hospital counts under the Hot temperature region, so air conditioning (ice statues) will be very useful. The new illnesses seen in this hospital does bring me joy to see under the new "Danger Zone", seeing your patients walk around in full motorcycle gear and riding a motorcycle for stunts does bring that simple light-heartedness that you would expect from Two Point. The expansion plots are so much more than i needed to bring this hospital to 3 stars, this enables much more strategic layouts that i myself cannot fathom. This hospital does have similar Goals from the producers such as "Hire 3 staff" or "Train Staff", but if you dont do them, its not a big deal, and the rewards given from them are not that meaningful (highest cash i got back was 20k), there's no option to cancel or skip the tasks so ultimately i just ignored them, could have been better but wasn't a huge deal to me personally.

  • Mudbury Festival
    Mudbury Festival brings back memories from Off the Grid and Pebberley Reef DLC's. This hospital is once again in the Hot region and outside, no walls can stop you this time except for whoever decided to park their car in the middle of a field! In the same style of Overgrowth and Topless Mountain, this maps "mode" is on waves, but with a twist, instead of an expected cure rate per wave you have tasks to complete within that wave, be it training, upgrading machines, cleanup or cure 42 patients in hotdog outfits. The more waves you complete you will start to notice the area around will start to chance and develop like a build up to a festival, resulting on a stage being build, and your available space expanding. I personally did have trouble utilizing space for this map but thats nothing new, i usually have trouble visualizing "zones" without the walls. The new Room for this hospital is the Wash Pit (Nice hint from Mosh Pit), where your patients covered in mud will be cleaned off here by your nurses, these patients in particular walk quite slow which is quite fitting for the illness, so try to park these close to your diagnosis rooms. It did take me a while to complete this map myself for 3 stars due to slow diagnosis and treatment rooms moving slowly (nice time to take a break doctor!), overall i feel like topless mountain was still harder, but only due to the amount of natural disasters on that map compared to this.

  • Fitzpocket Academy
    Fitzpocket Academy brings back two horrible aspects from previous hospitals that i didn't want to see, and i found this to be the most challenging hospital i've encountered to date. This hospital runs a VIBE system, essentially another name for the Wellness Index from Off the Grid, you make minimal money from treatment, instead you get 50%-120% income based on cure rate, attractiveness, hygiene, patients health and room prestige. I couldn't have completed this Hospital 3 stars if it wasn't for me spamming my research for money. You also get 6 VIP's constantly cycling through the hospital giving you anywhere from 0-20k cash, i suppose this was meant for a source of income but it really didn't help with my hospitals expenses. The other aspect of this hospital i really really didn't want to see was the Aliens from Close Encounters, this time they are re-branded as Press (media), but thankfully they were easier to manage and see compared to the aliens, due to them Flashing a camera around and rifling through the bins, i had to have my patient monitor up constantly to see who's skipping my GP's offices to diagnosis. I did Love the layout of this hospital, segmented into Sections like Roquefort Castle in the Bigfoot DLC, and no waiting for build times, it was a really nice was to expand my hospital, even a separate building below which i occupied as my Main Diagnosis. I had to switch Ward off for diagnosis which did put a little strain on the rest of the area, but that was just due to the Press taking up beds and wasting time. The New room for this hospital is for the patients that are dressed up as Toy Soldiers suffering from "Private Parts", the room visually melts down and re-casts the patients into a new mould. It was quite funny personally.

  • New Items
    The new items were all mainly aesthetic for the new illness rooms, with only one making use for my other hospitals in the Core/DLC's outside of Culture Shock. The Fancy Food Machine is a new Vending Machine, by its own description "Stocked with the finest fish eggs that money could find", This will Drastically Increase Happiness (and it really does!) but leave the patient incredibly thirsty, Paired with the Luxury Drinks Machine (also Increases happiness) i will never have an unhappy patient again! which is great for expensive treatments such as Surgery, unhappy patients don't pay their bills!.
    Other than that machine though the items all rewarded are posters, specific room decorations, or other attractive/prestige items, and personally i just like the practical ones with a little extra on them (+1% marketing when?)

  • Achievements
    5 New achievements added, Nothing special this time, complete all 3 hospitals at 3 stars and get Roderick to level 5 in Plywood studios and you'll have them all. I was kind of hoping there would be something a little more here, or even some new Career Goals but alas nothing.

Overall i would highly recommend the purchase of this DLC, Two Point and SEGA have really delivered this year even in these uncertain times. Hopefully we will see some Superbugs with some great practical rewards soon. Time will Tell.

8/10
Posted 21 October, 2020.
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No one has rated this review as helpful yet
309.3 hrs on record (41.8 hrs at review time)
Great Add-on to Red Alert 3, Designed to be an additional DLC instead of standalone, this title holds it own with Commander challenges, very small story modes.

Would recommend purchasing when on sale though, £18 is too high of a price for what is essentially DLC.
Posted 16 October, 2020.
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26 people found this review helpful
18.0 hrs on record
Of all the command and conquer games available, this will be the black sheep that the rest of the series will never admit to being part of.

This is the worst game of them all:
  • Cannot build an army to overwhelm the enemy
  • Unit choice is extremely limited
  • No longer constructing Bases, its all movable unit creation
  • Limited resources

    They should have left it at C&C 3 or Red Alert 3. Spend your money on something else, even if its a 95% off sale DO NOT BUY THIS GAME.
Posted 16 October, 2020.
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No one has rated this review as helpful yet
501.2 hrs on record (134.7 hrs at review time)
  • Addictive gameplay
  • Hilarious diseases
  • Sandbox mode
  • Quick to pickup and overwhelmingly hard to put down until you finish everything

    Sega Proves they still got it after all this time

    10/10
Posted 9 February, 2020.
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No one has rated this review as helpful yet
1,005.8 hrs on record (924.9 hrs at review time)
Great game in a competative Minecraft style world, build bases and structures, with a defend/attack the base style you pit a 4v4 team to destroy the other base before they destroy yours. lay traps, mines or unique hero building (or destroying) blocks to fight your way to the rewards! addictive game to play
Posted 30 June, 2019.
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Showing 1-10 of 15 entries