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Seneste anmeldelser af Shunyaku

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Viser 11-20 af 41 forekomster
1 person fandt denne anmeldelse brugbar
87.6 timer registreret i alt (3.8 timer, da anmeldelsen blev skrevet)
My best friend and I are so god at our coop games... we beat Dying Light 2 on max difficulty without almost any stress at all--sure we can get down (mostly me) but we always pick the other up.
This game is kicking out butts so bad, and forcing us out of our comfort zones while still showing paths to improvement. Those weird things that look like half-machine flesh orbs with creepy dangly hands and a freaking poison mortar attack are brutal, but we found their weakness just like everything.
No, we don't have any of that weird disembodied voices sparks, and we have no idea if we want to help the weirdo priest guy, but we're slowly mastering both the Hatchery and WTF ever that robot place was called I wasn't paying attention.

We'll get there, we'll win, and we'll move on to get our butts kicked some more. And good god we're loving it. I'm just getting overwhelmed faster than I used to...
Still trying to figure out if it's a me problem, or a mechanic that needs a little tweaking, but in either way I WILL master this game.

It's so great already (Apart from the CTDs), and I feel so bad for saying it but seriously... the people angriest about how hard it is have NO IDEA what game they're playing! This is scifi dark souls for friends!
Skrevet: 30. juli 2023.
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1 person fandt denne anmeldelse sjov
10.5 timer registreret i alt (5.1 timer, da anmeldelsen blev skrevet)
The story feels rather hackneyed, and I could so do without some of the narration "noises", but the gameplay and premise are good enough to make that all entirely irrelevant. Everyone is being consumed by a weird zombie-making alien fart cloud? Who has time to care?! I'm building a 36-tile lake!
Skrevet: 10. juni 2023.
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95.5 timer registreret i alt (52.2 timer, da anmeldelsen blev skrevet)
If you're expecting something different from previous games, you are a fool and need ti listen to Vaas' monologues again.

It's a good game, the weapon mods feel better and more worthwhile than previous games, and as much as some of the kiddos on here might struggle with immersion or game enjoyment, I find myself fairly engrossed in what I can do, and how much I feel for Giancarlos son.
They give you a new bit of gear that lets you essentially do a sort of "Limit break" at times, and my favorite is the one that lets me revive myself every so often. It also revives my friend when in Coop.

The animal friends are neat, the guns are neat, the map is more enjoyable than previous ones in my opinion, and there are far far fewer bugs than Ubisofts Modus Operandi tends to bring in.
The cars drive about the same as always, the boats are quite fun, the hover crafts make me VERY happy, and the aircraft actually handle a lot better than I'd have expected.
The Vaas DLC is SUPER cool and I am loving the semi-rogue-like diversion.

A final rebuttal to anothers review; I have no idea how you failed that bad but I am 100% certain you didn't get a single headshot. Get AP rounds, and try to remember bullet drop is a thing in modern games, yeah?
Skrevet: 30. maj 2023.
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780.4 timer registreret i alt (510.8 timer, da anmeldelsen blev skrevet)
Sometimes I run around my factories shouting "Factorio!" to myself, like I'm the moustachio games in L4D2.
Skrevet: 19. maj 2023.
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113.2 timer registreret i alt (59.0 timer, da anmeldelsen blev skrevet)
Though the story gets a little convoluted and (IMO) demands even more suspension of disbelief than the Stalker series, this game is a truly excellent gem in a pile of otherwise useless rocks.

The base management is a bit simple and restrictive for my tastes, but can still give me a few of those coveted serotonins we all game to try and find.
Combat takes a bit to work out into a style you can properly enjoy dealing with throughout the game, but at least for me provides a fairly satisfying range of choices to deal with situations; you can go as quiet or loud as you have the patience for... though on higher difficulties whatever else you might do you'll want a recent gun--preferably rifle sized--to be as upgraded as conceivable by like day 4 or 5, else the green guys might just give you a panic attack.

The ambiance is amazing and the eerie feelings given to every last area is utter perfection. The stalker radiation ghosts that lead you to seemingly nowhere apart from perhaps an area that individual may have died in earlier more radioactive times are a real trip, and the jumpscares relating to the haunted dolls scare the heck out of me every time.

There are a LOT of really interesting potential random events to stumble across in any given level, with the ones RNG allowed to appear on any given run being marked with ? icons.
Watch echos of the past in select areas go on as if the people yet live, and are merely in some slightly-detached dimension. See/hear your wife showing you powerful moments/events, and seemingly swapping between encouraging you and threatening/condemning you out of nowhere. Collect clues from each location and piece together what happened to her all those years ago, and hopefully uncover something-ANYTHING, about the Black Stalker and why he seems to hate you so much.

Though many missions show expiration deadlines, the red-colored story missions have no timer no matter what NPCs might tell you, so take things at your pace.
Try to avoid letting the sarcophagus become encased in Chernobylite though. Can make stuff a bit less painful.
Skrevet: 7. maj 2023.
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1 person fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
52.7 timer registreret i alt (52.6 timer, da anmeldelsen blev skrevet)
S'motherload, like what else is there to say?
Skrevet: 13. april 2023.
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454.6 timer registreret i alt
It's a decent game for time killing, and at least 3 of the 4 base game paths that exist are designed for a fairly enjoyable remort system.
Save up your darwinium, as pushing the income speed mode past I believe 24 hours, it goes from double income to quadruple, but takes at least I think 20 to reach said mark.


However, if you are weak to gacha systems, AVOID AT ALL COSTS.
I've already blown nearly $400 on my idiotic whims.
Skrevet: 7. april 2023.
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Ingen har vurderet denne anmeldelse som hjælpsom endnu
237.1 timer registreret i alt (22.3 timer, da anmeldelsen blev skrevet)
Anmeldelse for emne med tidlig adgang
The gameplay is great, and controls intuitive. The theme is fun, if seemingly a bit silly, and honestly though I hate the delays in moving from menu to menu, the crafting system is pretty fun too. Drastic improvement over the first game for sure.
The tribals are horribly annoying jerks, and even when set on lowest aggression I encounter some of the mud-covered ones skirting my base and shrieking at me at every given opportunity. And they... SEEM.. to be at odds with the subterranean mutants?

Despite how weird and maybe even sparse things can feel there's a rather sizable bit of lore already in game, and quite a lot to do and visit. 22 hours in, and I still haven't found a key card to various special other parts of the island.

Gather sticks, fish, and probably some turtle meat; put a spear together and try to beeline it to the purple marker near the middle of the map for a flashlight; be ready for cave dives, a couple special places have very valuable 3D printers, but you get to find them on your own.
And stop building golf courses here! Criminy.
Skrevet: 26. februar 2023.
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173.7 timer registreret i alt (3.7 timer, da anmeldelsen blev skrevet)
Dwarf Fortress is a losing simulator.
And I mean that in the best way.

There is no moment where you can say unequivocally you "won" unless you're somehow capable of... I don't know, killing every single civilization and paving the entire world in stone? And even if that were possible it would take you actual decades.

No. This game is about digging a hole, getting attacked by goblins, and then carving the epic tale of the battle into the walls themselves so that you can then come back here and read said engravings in the eventually returning adventure mode after the goblins send a hydra as a later attack and your entire population ends up like a steak in Cerberus' mouths.

This is one of the greatest freaking games I've ever played, and I've been waiting for nearly the entire development process to actually own it. And to not have to deal with ASCII.
I could do with things feeling a bit more on the scale of early early alpha builds, but I understand and enjoy the reasons for the change.
Skrevet: 10. december 2022.
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62.7 timer registreret i alt (35.3 timer, da anmeldelsen blev skrevet)
A weirdo monologues and suddenly you wake up in a movie from the 80s that stars Rick Morranis but somehow has no singing. What do you do?
You bonk an aphid over the head, roast it on a campfire that makes literally ZERO sense to those who understand how fire and fuel interact, and then eat the bugger, that's what!
Tadpoles are apparently delicious, and nothing is quite as frightening as a mosquito reenacting a scene from Black Hawk Down. Well, except maybe ALL of the spiders. Like, any of them. Phobia mode does no good for me either, because I still know what mechanics I am threatened by.

Talk to a weird robot, climb a hedge like it's something out of Indiana Jones 9, make leather from what I assume are either grapes or some sort of tiny plum, and find a way to become big again that doesn't involve some new horrific alternative puberty!

I am convinced the Weevils are always trying to make a really really hard decision in their heads but can't think because they need to poop.
Skrevet: 26. november 2022.
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