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Последние обзоры Cobie

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Пользователей, посчитавших обзор полезным: 7
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69.7 ч. всего (67.9 ч. в момент написания)
They have just announced that they are removing PC from the crossplay pool (due to cheaters) while also not addressing any of the core problems with the game.

Don't buy this until they both fix the cheater problem and put PC back into crossplay matchmaking in the very least.

And if the devs are reading this, removing us from the crossplay pool isn't a good look.
Опубликовано 4 сентября 2023 г.
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128.6 ч. всего (8.4 ч. в момент написания)
Обзор продукта в раннем доступе
I wish I could review this game as a midpoint between recommended and not recommended.

Pros:
- Maps are very well made and very well polished, they are very fun to explore, learn and to interact with.
- AI for the various enemies seems much better, they notice you much easier and this is good. It was very easy to juke them in the beta with very simple means, making them more of a threat makes it feel more like Outlast.
- Objectives are clear on what to do and are fun to do. I have not had a single objective that I felt was terrible yet.
- Theme of Outlast hits really well, they really nailed it while making it an online co-op experience.
- The game is actually difficult now. In the beta, it was rather easy to play on the hardest difficulty that the game would let you play on and still find it really easy. I was very afraid the game would be boringly easy and I am glad that is not the case.
- I love the cosmetics and being able to fully customise your room, it is cool to see what people can come up with in terms of decorations and how they make their characters look.

Cons:
- For some reason they decided to ditch difficulties for a grading system, at first this seems fine and like a good idea, but I have had matches where I have done most of the objectives myself, not been hit much and have done most of the work, only to get downed and executed almost immediately after downing. I would be fine with this as it means your team has to act fast and save you which adds to the tension. But if your team decides to leave you dead, you lose ALL of the hard work you have put in. This isn't okay when some matches go for 20+ minutes. Horrible game design choice here. I didn't play a really hard match for ages just to get nothing.
- The netcode compared to the beta is so much worse. I don't know if its because I'm Australian and there are no servers near me or if its peer to peer, however the game handles networking very poorly. I was rubber-banding like crazy, and my friend would tell me that I am getting hit from really long distances away and would also have the same happen to him. (we are both Australian before anyone asks, so its not ping difference.) Leading us to get hit when we shouldn't have and we would tank more hits than we should have, leading to us losing our A+ ranks on several occasions (another reason why the grading system is horrible IMO.)
- For some reason, a bunch of the base-kit stuff (sliding, using items on the ground straight away, etc) from the beta has been turned into upgrades you have to use resources getting, for people who didn't play the beta, this is fine. But for someone who played it extensively like me, this feels very lazy. And the game feels so much more sluggish without them. I could have accepted these if they didn't give us the upgrades for free in the beta.
- I miss the differences in the different difficulties. For example, if you played the easiest difficulty in the beta, you wouldn't have to find gasoline for the generators, but in the higher difficulties you had to find the gasoline and they would add more objectives for each difficulty that went up. I thought this added some nice change for people who naturally got better and went to higher difficulties.

Either way, the game is still really fun and I highly recommend it for anyone looking for a fun co-op horror game to play with friends, I'm just a little disappointed in some of the changes is all and to me, its very clear its still in development.
Опубликовано 19 мая 2023 г. Отредактировано 19 мая 2023 г..
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1,414.7 ч. всего (1,047.7 ч. в момент написания)
So it's into the Void
Now me girls and me boys
From Mother's hands we go
We'll be sailing to the sun
Till the voyage is done
Then we'll be sleeping in the cold below

Sisters! Below, below
We're going where the winds don't blow
Yes we're all bound down
To the deep and we'll all be
Sleeping in the cold below, below
Sleeping in the cold below

Our sailing ships
For the hard and the quick
We roll our load and go
There's a living to be made
Or there's Hell to pay
When you're sleeping in the cold below

Sisters! Below, below
We're going where the winds don't blow
Yes we're all bound down
To the deep and we'll all be
Sleeping in the cold below, below
Sleeping in the cold below

There's a man on high
With the Devil in his eye
And a golden hand, I'm told
It can hurt you, it can hold you
He can kick you or console you
When you're sleeping in the cold below

Sisters! Below, below
We're going where the winds don't blow
Yes we're all bound down
To the deep and we'll all be
Sleeping in the cold below, below
Sleeping in the cold below

Oh Sisters you
So wise and true
When it's my time to go
Won't you lay me down
Under Granum Crowns
And I'll be sleeping in the cold below, below
Sleeping in the cold below

Sisters! Below, below
We're going where the winds don't blow
Yes we're all bound down
To the deep and we'll all be sleeping in the cold below
Sisters! Below, below
We're going where the winds don't blow
Yes we're all bound down
To the deep and we'll all be
Sleeping in the cold below, below
Sleeping in the cold below, below
Sleeping in the cold below

Today we sail
On the Solar Rail
For there's much we just don't know
So farewell with a kiss
Then it's fast for the mist
Till we're all sleeping in the cold below
Опубликовано 11 сентября 2022 г.
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0.0 ч. всего
This chapter is so.. meh.

Legion, while a cool idea is so boring to play against, the concept of being able to vault pallets and run fast is so cool and honestly it can be fun to just say "screw it, I'm gonna just vault stuff too!" but the playstyle intended for Legion is just.. awful. The idea is that you slap someone with your ability and then chain it into multiple hits, but the hit and run playstyle just doesn't make them fun at all and it's so boring to constantly have to mend against them. Add ontop of that, that most Legion players have no clue how to play to their strengths and just stab you constantly with their ability is just headache inducing most of the time.

Jeff is kinda cool and underappreciated though, and it's really sad because I wish more people would play him, but it's such a tactical disadvantage to play Jeff. He's the loudest survivor in the game and it is really easy to track him sadly. My boy Jeff needs more love from both BHVR and the community.
Опубликовано 2 ноября 2021 г.
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0.0 ч. всего
I really don't want to just spew negative crap constantly, but this chapter's release was horrendous.

The Devs seemingly forgot that lockers were a thing and the Twins on release couldn't do anything about them at all. It took them weeks to add a mechanic for Victor to be able to hold lockers closed. Which is REALLY bad. Ontop of that, the Twins have such a boring playstyle that is either facecamp with Victor at hook and play Charlotte like normal until killer instinct comes up and switch back and get free pounce on the person getting the save, and/or slugging everyone in the match with Victor. They then had the stupid idea to make Victor have a cooldown of 5 seconds when he knocks someone down. This didn't help anything. It just made Victor very sluggish to play and because you can just get him back after like 6 seconds of him being kicked, ultimately means nothing to stop the slug meta with the Twins.

As for Elodie, she's nothing special. Her lore was interesting and her connection to Felix was kinda cool, but her perks are garbage and all of her skins are terrible and buying a chapter just for lore just isn't worth it. Give this one a hard miss honestly.
Опубликовано 2 ноября 2021 г.
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0.0 ч. всего
Honestly, I started out hating this chapter so much. But my opinion of both the survivor and the killer has changed so much over time

I used to find the Trickster really cringe and just awful. I saw him as nothing more than kpop boy-band member with machine gun knives, but he's so much more than that. Everything about him is so well done, his Terror Radius/Chase theme sound amazing (even better once you realise it sounds like people screaming, something that he would literally add to his music in the lore) and just the little things with him, like his chuckles and laughs if he gets consistent hits on survivors and his voice lines when he gets stunned and such. He has so much charm and is so creepy at the same time. I also love almost all the outfits he has available. They're all such good showoffs of Korean fashion and show off some amazing styles.

The survivor, Yun-Jin Lee is also very interesting, she's tough as nails, don't take no crap kind of lady and we haven't seen that before in DbD, she's very interesting and the more lore she gets the more we learn about how far she's come and the hardships she's endured that make her such a good survivor.

I'm honestly astunded at how BHVR can make me appreciate something I never liked before, I am someone who never liked Kpop but love this chapter and everything that came with it. Gold star from me BHVR. Good job.
Опубликовано 2 ноября 2021 г.
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0.0 ч. всего
Stay the hell away from this chapter.

BHVR made a deal with the owners of Hellraiser to make NFTs with the models for Pinhead. I wish I could refund this so badly as I never agreed to further global warming and BHVR should be ashamed of themselves.

If that isn't enough for you, they removed the amazing voice lines from the PTB.
Опубликовано 2 ноября 2021 г. Отредактировано 2 ноября 2021 г..
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0.0 ч. всего
While the Boon Totems were a brilliant idea and serve as an amazing indirect counter to Hex: No One Escapes Death. They were added to the game in such a terrible state that there were about 4 maps that had spots where the killer couldn't snuff out the boons (which as of now, they have only JUST fixed) and they didn't even disable the maps, just the offerings. Ontop of that, Boon: Circle of Healing was disabled for a week because it just outright crashed people's games.

This is yet another case of BHVR releasing something way ahead of when it should have been added and clearly shows their incompetence. Really sad too, because these Boon Totem perks had so much potential.

At least Mikela Reid is cool, I suppose.
Опубликовано 2 ноября 2021 г.
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0.0 ч. всего
It's sad when Fortnite has much better models for Jill than this chapter does. Let that sink in, really sad.

Also RPD while a really faithful adaptation of the one from the RE2 and 3 remakes, is an awful DbD map and needs to go.
Опубликовано 2 ноября 2021 г. Отредактировано 2 ноября 2021 г..
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Пользователей, посчитавших обзор полезным: 199
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19.8 ч. всего (1.0 ч. в момент написания)
Обзор продукта в раннем доступе
Phasmophobia but sand.
Опубликовано 1 ноября 2021 г.
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