124
Products
reviewed
624
Products
in account

Recent reviews by Chabs

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Showing 1-10 of 124 entries
No one has rated this review as helpful yet
8.0 hrs on record (2.2 hrs at review time)
You done did it Todd... You made me buy Oblivion for the first time in nearly 20 years.
Given the quality of this Remaster, it was well worth it.
Posted 25 April.
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2 people found this review helpful
0.0 hrs on record
Black Hawk Down’s open urban maps hint at tactical freedom, but rigid scripting drags it down. Enemy spawns trigger predictably as you advance or hit timers, materializing in preset locations with instant awareness of your position, even through walls. The result is less a tactical shooter and more a shooting gallery on rails.

Coop is passable (prioritizing snipers/RPGs adds some teamwork), but solo play is punishingly unbalanced. Identical enemy counts and aggression as the 4-player mode turn encounters into overwhelming slogs.

Movement feels sluggish, gunplay is serviceable but lacks feedback, and the AI’s hive-mind precision makes progression feel tedious, not rewarding.

For a free DLC, it’s functional but forgettable. Stick to Delta Force’s core modes for depth.
Posted 24 February. Last edited 24 February.
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1 person found this review helpful
82.8 hrs on record (57.9 hrs at review time)
This comes with a heavy disclaimer: Jedi Survivor remains in a messy state even two years after launch.

The biggest issue is performance. Despite meeting recommended specs, the game struggled to maintain stable framerates. Ray tracing is poorly implemented, tanking performance further and causing crashes in specific segments. Besides, it doesn't seem to make that much of a difference.
Mods like Ultra+ (on Nexus) are essential not only to improve performance but also to enhance visual quality.

Outside of technical flaws, the game offers a mostly engaging adventure. The story is flimsy but entertaining, and the worlds are fun to explore. Unfortunately, it’s held back by inconsistent gameplay feel. While lightsaber stances and Force powers add variety, combat often feels blurry and imprecise. Parry and evasion windows are frustratingly inconsistent for example.

Verdict: A critical recommendation. Only pick this up at a steep discount, and test it within Steam’s return window.
Posted 24 February.
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1 person found this review helpful
101.3 hrs on record (11.5 hrs at review time)
Delta Force is kind of like a mix between Battlefield and Call of Duty’s Ground War mode. You can pretty much spot which games they’ve borrowed from in a bunch of areas.

It scratches that "all-out warfare" itch with its combined arms battles and class-based gameplay, but it’s a bit toned down compared to Battlefield's bigger, more epic maps. It reminds me of how CoD’s Ground War felt, a good attempt, but missing that "wow" factor.

The guns and accessories are a big win. There’s a lot to choose from, and that’s something I really like. But they’ve got a slight free-to-play feel.
Don’t get me wrong, this isn’t a p2w game. Outside of cosmetics, everyone’s on a level playing field. But the guns themselves don’t feel great. The feedback is kinda flat, the gunplay feels a bit arcadey, and the sound design just doesn’t give the weapons the punch they need.

I’m also not a fan of how they’ve leaned into the "hero" thing, with silly-looking characters. I get why they do it (money), but I would’ve much preferred a more traditional class system with some level of customization, something simple but more grounded.

The UI and UX needs a lot of work, though. The main menu looks cool, but it’s not very practical. Take the "Events" section, for example: tracking daily/weekly missions and seasonal objectives feels like a chore. You have to manually confirm when you complete a set of missions before progressing further, and it’s just annoying. Too many clicks for not much.

Another thing: activating XP boosters is way harder to figure out than it should be. Once you know where they are, fine, but why bury them like that? It’s frustrating for new players and just poor design overall.

These issues don’t totally ruin the game, but they make the experience feel clunky when it really doesn’t need to. A few smart changes here and there could fix this stuff pretty easily.

That said, even with its flaws, I’m still having a good time with Delta Force. It’s not perfect, but it’s fun enough to keep me coming back.
Posted 28 January.
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No one has rated this review as helpful yet
1 person found this review funny
12.8 hrs on record (11.0 hrs at review time)
I genuinely enjoyed Entropy: Zero 2. It's a net improvement on the original, with much more substance in terms of gameplay and especially story.

The highlight for me was the dialogues with Wilson, who, if you've read any reviews, is obviously a fan favorite.
It's both funny and endearing. You might think a perpetually emo guy paired with a quirky candid robot would get old fast, but there's really none of that awkward cringeness that some mods and games can have. Really, the writing and voice acting here are top-notch!

As for the gameplay, this is a source mod, so you probably know how limited and dated it is at this point. It's still decent, with more things to shoot with vs the original. But in 2024, it's a little jarring.

Still, Entropy: Zero 2 is a very enjoyable experience. It's free, it's quality. No notes really.
Posted 2 December, 2024.
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1 person found this review helpful
1 person found this review funny
9.8 hrs on record
Think of Warpips as one of those old flash games from Miniclip and such sites: Very straightforward, shallow and repetitive, but an entertaining short experience regardless.
It's essentially a sort of tug-of-war, which as I'm typing this is exactly how the game describes itself.

Well worth it at a discount.
Posted 25 October, 2024.
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2 people found this review helpful
1 person found this review funny
148.0 hrs on record
Borderlands 3 is a good game, but a bad Borderlands.

The gameplay is crisp and represents a clear improvement on Borderlands 2. Firearms are very pleasant to use, aesthetically pleasing and even more varied. Character movement is much more responsive and precise, as you can now climb over ledges and obstacles. Graphics are a net improvement, although I miss the goofy fluids and fabrics physics. All in all, the core gameplay elements are rock-solid.

What's more disappointing, and clearly worse, is everything that made Borderlands 2 so special: its humor, story and writing...
Borderlands 3 is what you get if you ask a bunch of suits to try and copy what made 2 so funny, and push that a little further. Problem is, they don't understand what made it funny.
It's not well-paced and tries way too hard, too often. The only up-side is that player characters are given more lines, making them feel more involved.
And the number one villains? Cringe does not even begin to describe them. They'll never make a better villain than Handsome Jack it seems.

If you look past that, Borderlands 3 is still an enjoyable game.
Posted 13 October, 2024.
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1 person found this review helpful
1.7 hrs on record (1.5 hrs at review time)
Tiny Glade is such peak chill gaming, it's like this thing was designed in a lab.
From the soundscape to the textures and color palet, the cuteness is at its peak.

There are no strict goals, expectations or deadlines to meet. You can simply create your house, castle, village or town as you see fit, using a set of building blocks, other objects and tools. Although these blocks are limited in number, they can be reshaped, resized and combined to create unique structures.

While there is a very slight learning curve in terms of how to use and combine these tools, the game lends itself perfectly to trial and error.
Posted 8 October, 2024.
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499 people found this review helpful
6 people found this review funny
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0.0 hrs on record
In a world where Blood and Wine, Phantom Liberty, Shivering Isle or even any Fallout New Vegas expansion exist, 30$ for Shattered Space should be considered criminal. Had the base game not been a massive letdown, I'd call this DLC one too.

Essentially, it's a major faction mission. It functions more or less in the same way: you got your major questline that branches into other quests, culminating in some sort of a lackluster finale. And in true Starfield fashion, the writing is super risk-averse, shallow and un-moving. It's all binary "black and white" choice, insipid and almost devoid of any politics. It's like a kids game, and even then it feels like its being condescending towards kids.

Besides the storyline, the new environment, a handful of new side-quests and a couple of new guns and gear (no really, there's like 2-3 new weapons), it's the same Starfield-esque slop.

A big pass.
Posted 4 October, 2024. Last edited 5 October, 2024.
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No one has rated this review as helpful yet
1 person found this review funny
228.1 hrs on record (228.0 hrs at review time)
It's all in the title: Satisfying Factory building, the game.

Satisfactory's one of those 10/10 games. Great execution, and great performance throughout. Very little to complain about if you like the style.
If you're easily entertained by resource-gathering, base-building, logistics-organising, exploring, and seeing the fruits of your labor grow more and more and more, then Satisfactory's going to be your poison for the foreseeable future.

I got this back when it was in early-access, and it has consistently been a solid game. With 1.0 out, you can be certain you're getting a complete and polished game.
Posted 22 September, 2024. Last edited 27 November, 2024.
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Showing 1-10 of 124 entries