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¡ Hard Park Barks ! ™ 最近的評論

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目前顯示第 11-20 項,共 22 項
5 個人認為這篇評論值得參考
總時數 734.8 小時 (評論時已進行 663.9 小時)
From the point where Take-Two decided to take down the modding sites and pretty much get rid of any modding in any form from the game, including single player, I cannot reccomend this game to anybody. This was a great game when it originally came out, and now R* has taken a great game, paywalled it to ♥♥♥♥ and flushed any good credit they had of its sandbox potential down the toilet. Do NOT support a development studio that is so full of crap like this, We want unlimited possibilities in our games, not get them taken away.
張貼於 2017 年 6 月 17 日。
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4 個人認為這篇評論值得參考
總時數 51.6 小時 (評論時已進行 34.1 小時)
Ok so first things first:
If you are comparing Dirt Rally to Dirt 4, you're comparing apples to oranges. Dirt 4 is supposed to be a continuation of where Dirt 3 left off, with a lot of added elements and in depth realism of game mechanics found in Dirt Rally, not a direct successor to Dirt Rally like all the bad reviewers said they were expecting.


Now that that's out of the way, did you like Dirt 3? Did you want a game thats easy to pick up like Dirt 3 but with a good variety of realism and depth of team management and sponsorships? If you said yes to those, you should pick up Dirt 4. It adds a very good mix of what a lot of people liked about Dirt 3 and made it better. Sure, theres some things people want back, I have some of my own I will list later in this review, but overall, the game feels and plays great whether you want to have as much realism as possible or if you just want to sit down and just drive balls to the wall.


Ok so first of all, the mechanics do feel great. For me, I don't have a racing wheel, and use a controller to play my PC racing games. Sure, I might be a pleb, but I grew up playing racing games on controller, and while Dirt Rally is playable on a controller, it's a game that I felt like I needed to be at my 100% to play, and never really played it for fun. Dirt 4 changes that perspective and it's a game that is just fun to start up and just race with some friends, be it serious or for fun.


Now for some of the things that I'm hoping for in the future, I really want to see Raid and Trailblazer classes from Dirt 3 come back. I see hope in where they have a garage upgrade for up to 120 cars, and there's nowhere near 120 different cars in this game right now. So here's to hoping Codies adds some of those back.

Another complaint I have about Dirt 4 at this time is why the f*ck is it at every service area, your car could look perfect, but the dampers always have some sort of damage? Seriously though, go into any given race or rally, every service interval, you have damper damage. I don't think dampers are that weak and susceptible to damage.

Thirdly, the sponsor contracts early on are on such short contracts that it's difficult to keep track of them over the course of the championships, I don't want to know in messages that the contract is ending -soon-. I want to know when their contract is up, so that I know I need to go pick up a new sponsor deal or engineer. At this point, I'm being really nitpicky, but hey, this is all my opinion, and its constructive criticism.


For another nitpicky but good thing, It has to be that it has a really heavy focus on old-fashioned rally racing. Dirt 3 felt lacking to its roots, and you could be running a short rally one minute, gymkhana the next. then doing landrush. I don't like being all over the place in championships like that, it felt really broken up in the overall gameplay, and Codies really focused on fewer disciplines, and did a damn good job on it.

So overall, if you loved how Dirt 3 played and want something much more in depth and has a good online mode, please pick this game up. Codemasters has done an impeccable job on a casual, but very addicting rally game, and it's the best in the Dirt series yet!

Oh, also forgot to add this, but i give MASSIVE props to Codemasters for being so in depth with the realism, like the sponsors for example, you cant have more than one of the same type of manufacturer on the car because it would cause a conflict of interest. I rarely ever see anything to that nature in a game, it's little details like these that get you immersed into the experience,
張貼於 2017 年 6 月 14 日。 最後編輯於 2017 年 6 月 15 日。
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2 個人認為這篇評論值得參考
總時數 95.1 小時 (評論時已進行 82.6 小時)
First of all, for me, I love cars, I love working on them, driving them, and maintaining them. I remember when CMS2014 released, and the controls for that game were extremely wonky and awkward to work with, so when I picked up the 2015 edition, I wasn't expecting much. But I'm very happy I was wrong. This game is so much better in many different aspects, while retaining a lot of complexity from the previous game while adding some very nice additions, like being able to buy cars to restore and sell. The upgrade system gets very grindy at first, but after a while, the upgrades help you progress more quickly and help you earn money faster. There are a few things I do hope they add to the game, like actual track testing and additional performance parts, which would make the game even better and more immersive, instead of only having engine parts available. My only other complaint would be the limited variety in vehicles, engines, and engine swap options, because the game starts becoming more motonous once you have a collection of cars.

Overall, this game is very immersive and has a very fair learning curve, and even helps people that arent knowledgeable about vehicles learn the basics of automotive repair. If you love cars, this is a must-have.
張貼於 2016 年 11 月 19 日。 最後編輯於 2016 年 11 月 24 日。
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1 個人認為這篇評論值得參考
總時數 26.9 小時 (評論時已進行 7.1 小時)
OFDP might have very simple controls, but like some of those Newgrounds games that was nothing but stick figure combat you found as a kid, this game has that same addicting attraction. The combat is fast-paced and makes you think, especially with the many different types of rounds you play, and even some where there is a slight handicap like Retro Film and Thunderstorm, where you cannot see the color of the enemy, and have to go by the bars below the enemy to take them down. It's one of those simple games that is not only fun, but makes you strategize and think ahead of what you're going to do next.

I bought this game on the last day of the Summer Sale for $2.50, and this was probably the best game I've ever played for less than $5. The controls are simple, the learning curve is great, and it is an excellent way to kill some time, just like that Madness Interactive game that I spent my childhood years playing (except that this game doesnt have the guns!)

9/10
張貼於 2014 年 7 月 2 日。
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204 個人認為這篇評論值得參考
4 個人認為這篇評論很有趣
總時數 15.6 小時 (評論時已進行 14.1 小時)
Game is only playable if your keyboard has the Any Key

10/10
張貼於 2014 年 3 月 29 日。
這篇評論值得參考嗎? 搞笑 獎勵
2 個人認為這篇評論值得參考
總時數 153.8 小時 (評論時已進行 43.7 小時)
I will say, I was uncertain buying this game at first because I thought it would be the most boring thing ever and have almost zero realism, but I was proven wrong in a matter of seconds. When you finally get to buy your own truck and transport cargo with it, you dont just teleport to where you need to go; You have to drive there while still obeying all the traffic laws in place. It is A LOT harder than it sounds, especially after the sun goes down and the road is that much harder to see in front of you. For making a simulator of something that would seem boring, its actually not as boring as I was expecting, and it's definitely what it says it is in the title: a full-on realistic Euro Truck Simulator.

10/10
張貼於 2014 年 3 月 3 日。
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1 個人認為這篇評論值得參考
總時數 37.1 小時 (評論時已進行 26.2 小時)
Well, for starters, this is one awesome game if you love listening to your music while you game! Forget those stupid console games like Guitar Hero and Rock Band where you have to pay for extra songs through DLC. Audiosurf can play any song you want to listen to, without paying for DLC. My only setback with Audiosurf, though is the inability to use songs that you downloaded through iTunes. But my biggest surprise is the game's ability to also run your high-quality FLAC music files that you might have!

9/10
張貼於 2014 年 3 月 3 日。
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1 個人認為這篇評論值得參考
總時數 96.4 小時 (評論時已進行 79.4 小時)
I will have to say this right off the bat: The DLC maps being required for 100% completion of this game was not a good move on Codemasters' part. But besides that, the driving physics are even more entertaining than its predecessor, along with the choice of cars and places to race (except for the gymkhana challenges; theyre just stupid). I still dont understand why they didnt have snow rallying back in Dirt 2, because that was the main reason why i purchased Dirt 3 (well, and the awesome choice of Group B and retro rally vehicles which are hella cool). Other than that, I will say that a controller is pretty much REQUIRED for this game if you want any hope of beating the game on the hardest difficulties. Keyboard controls will never cut it in a simulation-style racing game, and this one is no exception.

9/10
張貼於 2014 年 3 月 3 日。
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1 個人認為這篇評論值得參考
總時數 31.1 小時 (評論時已進行 27.0 小時)
I'll start with this: Dust has to be the best game I have had the priveledge of playing in the past 2 years, as the amount of work and dedication of one person to put together a game like this has outmatched the overall quality of most games from big publishing names. I think one of the coolest things about this game is that all the scenery and background was hand painted, and just one guy did all the animations, artwork and storyline, while the soundtrack is very impressive, and features a fully voiced cast for the main characters and NPCs, while the combat system is easy to learn, and once you get the hang of it, you could pretty much take down anything. This game was originally released for the XBox Live Arcade, so I would highly recommend playing this game with a gamepad or X360 controller, as the controls are much easier to learn than with the keyboard.

10/10
張貼於 2013 年 7 月 17 日。
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1 個人認為這篇評論值得參考
總時數 93.9 小時 (評論時已進行 37.0 小時)
Got 100% completion on the hardest difficulty, and I really enjoyed the game overall, Graphics, storyline, gameplay, physics, everything...another job well done by Codemasters
張貼於 2013 年 5 月 28 日。
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