21
Products
reviewed
207
Products
in account

Recent reviews by Ace od Dadliest

< 1  2  3 >
Showing 1-10 of 21 entries
2 people found this review helpful
93.2 hrs on record (92.3 hrs at review time)
This game, Zombie Army Trilogy, is a game with feature where you get more enemies the more players you have (or friends, for that matter, ofc higher difficulty also means tougher enemies and increased spawn/more numbers of enemies). Most characters would be during the WWI or WWII (I can't remember), the bonus characters are L4D1 and L4D2 characters where they have 0 voice lines in this game. As for weaps, find it out yourself which one suits you more. I would definitely recommend it since it is a good game to pop the zombies (albeit your enemies are Nazi zombies, you would need to fight the final boss - Hitler in the end but that's another story).
Posted 26 November, 2021.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
402.5 hrs on record (376.2 hrs at review time)
[REDACTED] (WIP)
Posted 26 November, 2020. Last edited 26 November, 2020.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
3 people found this review funny
731.5 hrs on record (532.8 hrs at review time)
**This review is based on a gamer that has played more than 500 hours in KF2 and over 150 hours in KF1. You should avoid viewing this review if you are casual "press-to-shoot" player, as this review is considered not accurate enough to present the game to you, from your POV.**

This game's developer, TWI is too irresponsible and lazy. Literally disregard the welfare of the game they have developed. Take this game, KF2, as example, bad optimization of the game is already a no-no to gamers. Before that, you might think that, "The devs want the game to load with full game assets on first startup so you'll load faster later on", and I can tell you, the slowest games to load for me (Like Rise of the Tomb Raider and Payday 2, their game specs are quite high) take lesser time to load without this pre-load method. Now, I'll list down every possible examples of bad optimizations here:
- Launching the game takes ages
- Slow loading when joining a game
- Bugsplat - the most annoying issue for KF2, and you will be back to the loop of launch-waiting that takes ages

Bad optimization aside, other factors also did a very good job contributing a negative review to this game from me:
- Unnecessary weapons upgrade system, in which TWI downgrades the power of weapons and when the weapons are fully upgraded, then their damages only work efficiently
- Community is still ♥♥♥♥♥♥. Other than CD players, no players can survive without relying on Berserker, With precision perks = death or impossible to them. And the repetition of perks selection among players also disgusts me (like you DO know the repetitive perks selection will only make the team lose as they have same attributes - strength and weakness included, if you do not know then you should stay away from the game), and FIREBUGS? THE WHOLE GAME?!
- Literally shoot-to-kill. Which in turn means, combos aren't even important in this game, unlike in KF1, where killing zeds are far more systematic than this game because combos are involved in killing large zeds like FP and SC (fleshpound and scrake in case someone doesn't understand what's that)
- Sharpshooter perk is made less useful in this game, i.e. "crouched or stand still to have increased damage dealt to zeds, bla bla bla", even GS (Gunslinger) perk is better than that (more mobility and can especially run and gun, pretty dynamic and accuracy can still remain the same)
- No discounts on perk weapons due to the 25 levels system for every perks, making it not economical-efficient to every players (and also wiped a lot on early waves on HoE due to insufficient modals for better weapons) - KF1 has discount on perk weapons (forgot which level starting till max level - level 6), KF1 regular players should know this.
- You can get disconnected any time without any reason from the game (and the message, "the connection to the host have lost" - not losing net connection for real like steam logout or wifi connection broke)
- Existence of jack-of-all-trades perk (Survivalist) - what is even the perk's purpose without perk benefits as neutral perk?
- Berserker parrying (middle mouse) - I don't even get what's the point of parrying aside from less damage from large zeds especially Fleshpound (KF1's Berserker perk doesn't have this feature)
- Zeds variants are kinda annoying (Rioter, EDARs, Elite Crawler/Gas Crawler, Quarter Pound: weaker variant of FP, smaller in size, less body armor and coming in a small group). Elite Crawler is fine, the rest that I mentioned can wipe the team on HoE
- Perks prestiging feature - useless feature. You don't get extra benefits from it and only when you want to level them again, which is tedious at best.

So far that's what in my mind, if anyone got any better ideas to come up with, notify me in comment section (or pm me, either way works.), I'll put those into the review as well. But from all things mentioned above, NO to this game. Unless you're a masochist, you love failure very much, then feel free to embrace the hell of failure.
Posted 5 May, 2020. Last edited 15 May, 2020.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
2 people found this review funny
96.8 hrs on record (80.5 hrs at review time)
A nostalgic game that brings back good ol' childhood memories :3

Back when the days I watched someone playing this game, it was quite interesting.

Recommendable if anyone is interested :)

Though endless modes are always the most difficult ones :|
Posted 10 April, 2020. Last edited 10 April, 2020.
Was this review helpful? Yes No Funny Award
17 people found this review helpful
1 person found this review funny
3
128.4 hrs on record (126.0 hrs at review time)
A late review on this game since I had already finished the main story and overtime mode (first extra mode, unlocked via first ending, ending A) a very long time ago. This game though, it's focused more on, "which aspect you want to play more" - be it: saving survivors? (scoops), completing main story, or both, achievement hunting etc. Most of the achievements are not gainable through one-go gameplay, not mentioning about level up till max level (50), that's another play preference. The story seems solid, with 3 days as main story (or 72 hours), after unlocking first ending (Ending A), then only you will be able to play Overtime Mode (1 day/24 hours). The completion of Overtime Mode will allow you to play Infinity Mode (which allows you to gain 2 achievements, 5 Days Survivor and 7 Days Survivor), the in-game time is actual time x2, which means 1 hour in real life = 2 hours in-game. Hence, players need to take priority what they want to achieve in the game, or speed it up to make the time flexible. Some achievements will also unlock certain stuff in the game (i.e. Zombie Genocider - Kill 53 594 zombies. Real Mega Buster weapon unlocked. It's considered one of the most powerful weapons in the game). Either way, it's a good game to be enjoyed, and definitely recommendable.
Posted 8 April, 2020. Last edited 5 May, 2020.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
1 person found this review funny
2,303.4 hrs on record (858.7 hrs at review time)
Town of Salem, a game of deceptive, murder, relies on social deduction and manipulation. A game where I started playing since the fall of 2014 after my rl friend introduced me to this. At first I found it interesting, I never expected to be this talented in this game. It brings so much fun before coven was released until it becomes boring because of the community's stupidity and the redundant gaming experience that's near to stale as there's no challenge at all. I learned a lot from good players, not only from my friends but also good tos youtubers. And I make it max by myself, combining what I have learnt from others. I should be thanking my friends and also the youtubers that enlighten me on how to be better in this game, appreciation to y'all :)

There's one thing I have to say, DON'T take this game as stress-relieving, it never does. Especially with idiots around unless you're a masochist or just play purely out of entertainment, OR, you are a sheep who's easily manipulated by others. Aside from this, I strongly recommend this game as this involves in using your brain :P
Posted 28 November, 2019.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
1 person found this review funny
34.3 hrs on record (23.4 hrs at review time)
First-person view game with hidden/vague storylines (3 different endings and the different processes can affect the ending), and also strong gore, atmospheric etc. Not recommended to people who're timid in nature, physically weak, pregnant women etc.
Posted 23 November, 2018.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
5 people found this review funny
5.9 hrs on record (0.4 hrs at review time)
not recommending this game, it's full of PvP stuff and some sort, totally competitive af ==
Posted 10 October, 2018.
Was this review helpful? Yes No Funny Award
7 people found this review helpful
343.9 hrs on record (125.0 hrs at review time)
this game, Rise of the Tomb Raider, as its prequel, TR 2013, has an interesting storyline. It depicts Lara (the protagonist from TR 2013) and Jonah going for an expedition in Siberia to collect the treasure her deceased father, Lord Richard Croft, was after - The Divine Source, in order to salvage Croft's reputation, and Lara meets some new allies (Remnants) as well as new enemies: Trinity organization. The thing Lara wants to find is the same thing that Trinity pursues after. This game also adds a lot of new features that is not in TR 2013, like:
1) Lara can climb trees now
2) Lara wields dual climbing axes
3) Lara can craft explosives, molotovs and a various types of arrows (Fire arrows, explosive arrows, poisonous arrows)
4) A lot more resources are available to collect for upgrading weapons etc
5) Monolith Translation/Mural Depiction occurs as well as new languages like Greek, Russian, Mongolian etc
6) Coin caches/Survival caches
7) More new weapons and weapons are no longer staying at the final upgrade form and instead having a variety of them
8) A useful tool to help Lara to throw her axes (onto the ceiling that has hooks) to jump across a big gap/reaches locations that's difficult to reach by normal way
9) New dlcs that're not related to main story (side stories)
10) Expedition mode (Score attack, Remnant Resistance mission, Chapter Replay & Chapter Replay Elite, Croft Manor's story - Blood Ties DLC and Lara's Nightmare DLC, Endurance DLC, Cold Darkness DLC)
11) New traps introduced
12) The Deathless Soldiers (another faction of new enemies)
13) Some documents are recordings
14) No more GPS cache to be collected
15) Mission occurs alongside Challenges in main story
16) The introduction to Crypt Treasure
17) Optional Tombs no longer have treasure chests but replaced with codex instead
18) Some lockers and strongboxes required to be picklocked instead of prying with grapple axe
19) The introduction of healing mechanic (player can either choose to wait for regeneration or heal)
20) Hard woods, birds' feathers and herbs are available for crafting normal arrows and for healing purpose respectively
21) New ways to stealth kill enemies (stab with combat knife, provided you have gotten combat knife, and stab from above with combat knife)
22) Salvage crates no longer contain only salvages
23) Introduction of explore satchel (a bag near a corpse)
24) New fragment of map (found in explore satchel)
25) Introduction to swimming mechanic (character automatically swims when the water level is too deep) and diving mechanic (press right mouse/mouse 2 to dive)
26) New items introduced
27) Introduction of rope-cutting mechanic (you need to own combat knife)
28) More skills introduced
29) Introduction to outfit-changing mechanic (done at base camp)
30) New base camp needs to be lit before using it
31) Base camp can upgrade inventory as well
32) Introduction to wall-cracking mechanic (with grapple axe, and the wall needs to have cracks on it)
33) Introduction of save game section (make the game easier so that one failure will not cause the whole thing/sequence repeated)
34) In-game challenges for expedition mode

However, this game has some downfalls as well, which are:
1) Crashes but not as frequent as its prequel
2) The existence of Score Attack mode in Expedition mode makes the game competitive
3) The sacrifice of characters throughout the story (some deaths of characters are unnecessary)
4) The continued gameplay does not load to the last save but the last checkpoint instead

In a nutshell, this game is still worthy to be played, despite there's some cons in it.
Posted 14 August, 2018. Last edited 5 May, 2020.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
3 people found this review funny
22.3 hrs on record
Same as its predecessor Outlast 1, it has interesting storylines and plots. It features the civil war between 2 factions of religion at a village in the wilderness of Arizona. Jumpscares still exist, although this time it's quite terrible... Also, there are some new elements added in: 1) the camcorder we used is more advanced than in Outlast 1, you can no longer need to collect documents, instead, when you pick up a document, you can just capture it with the camera on the camcorder and read it afterwards. 2) we have 2 protagonists instead of 1. 3) You still need to record some events in game, but you'll be able to listen to what your character said if you watched those recordings (recordings in Outlast 2 can be watched). 4) Bandage exists in this game, you can carry only 3 bandages max. Unlike in the first game, where you need to wait for a period of time to recover if you get attacked, you can just patch yourself up should you get attacked. 5) Battery still exists, but you can only carry max 5, unlike in the first game, you can carry 10 max. 6) Now some doors have deadbolt which enables you to lock or unlock the door (enemies can still break the door however :/) 7) Some houses have windows and basements that are accessible. The downsides are: the back-and-forth leaping between the past and present, which makes the plot kinda dull and vague, the ending does not have a solid one unlike in first game, we do not know the fate of the protagonist that you control (however, we know the other protagonist's fate). Still, I think this game is worth to play.

WARNING: For those who can't bear the overwhelming effects of this game (including people with health issues, pregnant woman, timid in nature etc, stating pregnant woman because some girls/women would play horror games, though not majority), they shall not play this game.
Posted 7 May, 2018. Last edited 7 May, 2018.
Was this review helpful? Yes No Funny Award
< 1  2  3 >
Showing 1-10 of 21 entries