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Credits given to the authors where due, but there hasn't been activity on their part in forever, so here you are!
http://sp.zhabite.com/sharedfiles/filedetails/?id=1321563947
Simply put, find the file '00_on_action.txt' in both the following locations:
[MAIN_STEAM_FOLDER]\steamapps\workshop\content\281990\919110572\tbukv15\common\on_action\00_on_action.txt
and:
[MAIN_STEAM_FOLDER]\steamapps\Stellaris\common\on_action\00_on_action.txt
Then its just a matter of copy and paste the file from the Stellaris to the mod. The only issue I can foresee is that the event chain about picking whether to get the mining or growth bost may not activate as I think that file trigures it and I cant find the line that effects it. which either means I've missed it or its not there. Need to find out from @xl Zema lx what he edited in there. That should fix it... maybe... need to test it.
allowed_archetypes = { BIOLOGICAL }
Add this to the file 'the_belt_00_species_traits.txt' just below 'cost = 1'.
You should find this file in:
[MAIN_STEAM_FOLDER]\steamapps\workshop\content\281990\919110572\tbukv15\common\traits\the_belt_00_species_traits.txt
@kwheeler: I'm sure the machine race glitch is a similar problem (just one line along the same format but with MACHINE instead of BIOLOGICAL, but havent found it yet.