Garry's Mod

Garry's Mod

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Tiny Rick's TTT Pack
   
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Content Type: Addon
Addon Type: Gamemode
Addon Tags: Fun
File Size
Posted
48.886 KB
24 Sep, 2016 @ 4:21am
1 Change Note ( view )

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Tiny Rick's TTT Pack

Description
This is a Trouble in Terrorist Town Weapon pack. HOPEFULLY IT WORKS, I HAVEN'T DONE WORKSHOP STUFF IN A WHILE

This includes 6 different items; 3 traitor items, and 3 detective items. Here they are:

The Freezer - My Personal favoruite of the whole 6. This baby is like the flaregun as in it prevents bodies from being identified, but instead of burning them, it freezes them! It's a 1 shot kill and has the same ammo as the flaregun. Definitely a fun thing to play with to get some funny poses on corpses.

The DNA Eradicator - The first one I completed out of the pack, this baby has two different abilities (both related to DNA on corpses): The ability to absolutely destroy the DNA on corpses, or to swap it with a random player on the server. There's no saving your teammates or yourself if you accidentally swap the original DNA for theirs, so be careful! It also is logged in console when someone destroys a poor guys Deoxyribonucleic Acid!

High Jumper - This spiderman rip off is gonna get you onto the roofs on Richland from the ground! Buyable from traitors AND detectives, this badboy not only lets you jump 3.75 times higher than usual, but also negates fall damage by 90%! The bad thing about it, is that you can only jump high and land safely when you have the weapon deployed. No exceptions!

The R.E.D - The Remote Explosive Device is the new trap styled weapon from Tiny Rick Incorporated™. Place this with left click, and later detonate it with right click. This bad boy has a range of 200 units and does 200 damage up to there aswell! You can shoot it, any bullet will work, even the Tagging Pistol.

The Disarmer - Sick of those traitors having better guns than you in a gun fight? Just have this bad boy out before the gun fight and there wont even be a gun fight, just a massacre by you! This boy causes all of a target's weapons to be dropped onto the floor and even gives them an electric shock. Comes with 2 bullets, use wisely.

The Tagging Pistol - Need to keep track of your suspects but cant watch them 24 hours a day? Just tag them with this pistol. You'll be able to see them until they die, or you die. They appear as a yellow circle on your HUD.


*NOTE THAT THERE ARE CUSTOM RESOURCES IN THIS ADDON. IT'S YOUR RESPONSIBILITY TO SET UP YOUR METHOD OF TRANSFER TO YOUR CLIENTS.

Hope you guys enjoy!


Credits: The git that wrote all of above
Anyone I got inspired by (420servers is one of them)
Big Black Cork for the DNA Eradicator idea.

GitHub - https://github.com/Xenomorph-King/TRick-TTT
7 Comments
76561198092283240 16 Nov, 2017 @ 3:30am 
like 5in,its the explosion that does most of the damage
get a load of this guy  [author] 15 Nov, 2017 @ 9:37pm 
Kinda overpowered. Depends on the range of the explosion. I'll look into it
76561198092283240 15 Nov, 2017 @ 1:51pm 
Hey,a cool idea could be a explosive sniper rifle with 3 shots and does 999 damage cause of the explosion.Respond to me
Min 30 Sep, 2016 @ 5:51am 
Thank you for the replie. Of course it's easier to copy and paste and I do it, too. But I liked the comment ;)
I just wanted to notify you what the console printed, but it's working - so it's good.
I'm sorry, the sound file is from HL1 and so it prints an error (File not found).
I just added these files (zap1-9) to my download content.
get a load of this guy  [author] 29 Sep, 2016 @ 8:38pm 
Yeah, I copy and paste. I'm guilty. It's a lot easier to copy and paste than re-type it all.

Are you referring to the debugging I forgot to remove or the Lua error, or even the SetWeaponHoldType error? I can fix the debugging and the SetWeaponHoldType, but I have no idea why it's trying to remove a server entity at all. The DNA Eradicator shouldn't do that.

I use Half Life 2 sounds because every single one of them comes with Garry's Mod by default. I also want to restrict custom content as much as I can, hence the reuse of certain models and sounds in weapons, and some of the sounds are very fitting to what I want them to do.
Min 25 Sep, 2016 @ 1:38am 
Looks good.
SWEP.CanBuy = {ROLE_DETECTIVE} -- only traitors can buy :D

When changing the DNA from a frozen person:

SWEP:SetWeaponHoldType - ActIndex[ "unarmed" ] isn't set! (defaulting to normal)
false
killer = Player [2][Bot01]
killer_uid = 1513418020
t = 194.92199185062
victim = Player [3][Bot02]
Bot01
ServerLog: 01:13.39 - DNA: Min changed the DNA on Bot02's corpse to Bot01
Lua Error:
Trying to remove server entity on client!

Using HL2? Ok. (ambient\energy\zap4.wav)
get a load of this guy  [author] 24 Sep, 2016 @ 4:58am 
Comment on here, make a discussion on here, comment on my profile, or send me an email if you have any suggestions/issues. Email's on my profile.