Space Engineers

Space Engineers

Not enough ratings
LARP Missile (Vanilla)
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
798.333 KB
4 Nov, 2015 @ 8:52am
1 Change Note ( view )

Subscribe to download
LARP Missile (Vanilla)

Description
This missile is made to work with my Shadow Corvette which you can get here.

Laser Assisted Remote Penetrator - LARP

Mass: 10,565 kg
Acceleration: 29.3 m/s^2
Battery: 1

The LARP is the latest in remote guided missiles, allowing it to precisely disable targets up to 10 km so long as the host ship has a line of sight.

----------------------------- USER MANUAL --------------------------

It is important, when loading multiple missiles onto a ship, that you change the references for each part of the missile. In screenshot 2, you will see each of the parts that need to be changed. Simply change the "0" to 1,2,3 and so on. Note that some parts, like "Side Thruster" come in multiples, so you will need to change each thruster from 0 to 1 individually.

You will also need to change the references in the script to follow this change. Refer to screenshot 3. Again, change "0" to 1,2,3 and so on to match whatever integer you put for the missile parts. Note that [Shooter] does not need to change, as this references the host ship.

Once you have the missile merged to the host ship, simply add its timer block (Missile _ Firing Trigger) to your toolbar on the host ship, with "Trigger Now" as the option.

----------------------------- CREDITS --------------------------

The LARP missiles utilize Whiplash's GASP guidance system, which you should get here.
3 Comments
Lord Commissar  [author] 28 Nov, 2016 @ 6:26pm 
the issue with using cargo warheads is that you have to find a way to fill them before launching your projectile. for mixed grids and projection systems, this can be very complicated. i want something that can be spammable, so manufacturing the missile without any additional steps is more ideal.
Beef Supreme 28 Nov, 2016 @ 6:10pm 
I like your missile. It looks good. Its simple. And it works.

Gyroscopes are an expensive choice of warhead. Try cargo containers full of rock. Rock is rendered by the game as indestructable and expands in size when the container it is in breaks open. Plus you always have a ton of it laying around anyways so its free to build.

Rock will put a hole through up to 50 layers of armor if you use a big one. OR smallish to medium size rocks will break into a ship then bounce around the inside breaking the guts of a ship apart.
Dwarf-Lord Pangolin 7 Nov, 2015 @ 2:41pm 
This is a work of art.