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I recommend looking into the official Valve SDK Documentation for insight on how materials work in CSGO's Source engine, linked below:
GIMP alpha channel
https://developer.valvesoftware.com/wiki/GIMP
GIMP Alpha channel: https://m.youtube.com/watch?v=LQCziSTNJgQ
https://www.youtube.com/watch?v=A9aZdPqs17M
Using GIMP VTF plugin?
Be sure you're using GIMP 2.80
Not using it for GIMP? Follow this: https://developer.valvesoftware.com/wiki/Creating_a_Material
I have a wiki going on here that relates to the process of making skins / modding: https://sp.zhabite.com/sharedfiles/filedetails/?id=1501754039&searchtext=Wiki
Always try to read the manuals in anything, because they often give you insight and the proper foundation of how to handle things which most people don't care to look. They miss the good stuff.
Illustrator free alternative = Inkscape
~purple~
Per esempio, una nova con un cerchio nero in mezzo con un glow effect rosso, vorrei che quel glow cambiasse in blu, poi verde e così via ogni volta che cambia wear, c'è un modo per farlo o?