Stellaris

Stellaris

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Real Space - Astrogeology
   
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7 Mar, 2018 @ 6:12am
7 Sep, 2018 @ 1:40am
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Real Space - Astrogeology

Description
Astrogeology version 1.1

This version is compatible with patch 2.1.0 Niven.

This addition to the Real Space mod is aimed at completely changing the appearance of resources in the game.

The main purpose of this mod is to reduce the total number of resources in Real Space Mod. Due to binary and more systems, the amount of energy in the RS is much larger than in the vanilla version. The average number of other resources is also different, for a variety of reasons. This mod fixes this balance problem in the game.

As in the old version of Astrogeology, the idea of ​​the dependence of the amount of resources on the class of stars works in this mod. But this is realized differently, much more balanced.

Although the average amount of resources is approximately at the level of the vanilla version of the game, the field distribution system has been completely redesigned. The game will become more difficult. More resources on uninhabited planets. Usually the inhabited planets are poorer, but due to modifiers some planets will become much more attractive than before.

Most uninhabited planets with rings will now have resources. Now the planetary rings are not just decorations.

Added 5 new local resources:
  • Trionium
  • Adranite
  • Xylaan pollen
  • Uhlon artifact
  • Gravitoid

Added local precursor resources. You will discover them if you start the corresponding chain of events.

All new resources are getting their technologies and new buildings.

Attention! You should use this mod with Real Space and Real Space - Stellar Expedition!

Join the Real Space Mod group to discuss the project!
http://sp.zhabite.com/groups/realspacemod

Donate for the development of the project:
[realspacemod.website]
83 Comments
INyaFACE 17 Mar, 2020 @ 4:37pm 
wow, you're fast. looks nice. thx :)
Annatar  [author] 17 Mar, 2020 @ 4:10pm 
@INyaFACE No, this is an outdated mod. Stay tuned for New Frontiers. Very soon, a lot of interesting things! https://www.patreon.com/annatar108
INyaFACE 17 Mar, 2020 @ 4:02pm 
hey mate, just a quick question. considering starting a new game with your mods, is astrogeology still needed to balance the resources? :)
Annatar  [author] 1 Dec, 2019 @ 3:21pm 
@Fracture I understand you. But I just have to say that the proper installation of mods is the key to a stable game. Therefore, it is always better to understand which mods you use and what they affect. I will try to facilitate this task in the future. I will create certain guides and modify the collections. Now I just do not have time.

I have never worked for Paradox or any other company.
Fracture 1 Dec, 2019 @ 1:37pm 
@Annatar I know I will sound dumb... I'm not used to mod bundles. I'm not a noob, but I know just as much as one, which is even sadder.

Getting to the point: I don't know where I can find that collection...

Also, I always play the current version (which now is Shelley 2.5.1) and (after you teach me how to download a mod bundle, hehe) I would suggest that you'd a bundle of mods compatible only with the latest release (after all, it's useful to have people testing your latest deploys and reporting bugs that can't be related to version incompatibility).

By the way, your mods are stunningly beautiful , do you work for Paradox, or have you ever worked for them?
Annatar  [author] 9 Nov, 2019 @ 9:45pm 
@Fracture I will take into account your wishes and make more signs. To clarify the situation, all relevant mods are in the collection of Real Space Full Pack.
Fracture 9 Nov, 2019 @ 3:40pm 
Will it be updated? I'm trying all the Real Space mods now. I think you should do a few things to keep us posted:
1) Mark deprecated mods that are no longer needed for one reason or another (maybe the game added the features they used to implement, maybe another Real Space mod now includes their functionality, maybe they were a compatibility mod that is no longer needed).

2) Tell us which mods won't be updated to the most recent version of the game for one reason or another (lack of interest, lack of time, etc)

3) Tell us the ETA for the new mod version that will be compatible with the newest version.

Those are my suggestions, I hope you don't see them in a bad light, as if I'm trying to teach you how to do your job or something. They come from a good place.

Annatar  [author] 5 Sep, 2019 @ 6:40am 
@KiriketHirik_キリケットヒ Pay attention to the supported version.
KiriketHirik 4 Sep, 2019 @ 8:41pm 
This mods and another astregeology dont work, game crashed with this mods
CTH2004 4 Jul, 2019 @ 12:38pm 
what are those now resources for?