Stellaris

Stellaris

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Monker Origin 4.0
   
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511.699 KB
24 May @ 7:32am
11 Jun @ 9:14pm
12 Change Notes ( view )

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Monker Origin 4.0

Description
Compatible with version 4.0
Bug reporting and communication group: 550425712
This mod is a reset version of Monkey Origin. The original mod can still be used, but it has been abandoned and will not be updated again
After resetting, the module adopts a new mechanism where most of the origins become traits, allowing for selection on the trait interface. Upon entering the game, it will automatically delete and trigger corresponding events, establish corresponding structures, and more
Now compatible with ship R MOD
20 Comments
Wint 16 Jun @ 12:33am 
与龙共舞的假特质不生效,不知道是不是我啥时候手误修改了文件,排查发现这个与龙共舞不在mod开局事件检测的假特质里面。修改mod文件夹common\scripted_triggers\zzz_mo_all_trait.txt文件,把has_trait = trait_here_be_dragons_flase这行加到那一列假特质里面就好了。如果有相同的问题,希望能帮上忙。
<#DA70D6>Cecilia 14 Jun @ 4:47am 
大佬可以兼容美味女仆吗?
whesnthai 13 Jun @ 6:55am 
大佬方不方便兼容一下多彩种族
白夜幻灯 11 Jun @ 9:26am 
回滚到4.016以后貌似正常了,现在蠢驴真的是让人受不了。
咔咔 11 Jun @ 7:56am 
作者大大蠢驴更新了毒圣居住站,主区划又是骑士团瞎地了。现在开这个mod会导致居住站主区划依然是居住站区划,而且区域特化有问题
国潮拼好猫 10 Jun @ 7:22am 
加油!
无终太一 7 Jun @ 4:54am 
谢谢大佬
Materialoss  [author] 7 Jun @ 4:15am 
@无终太一
是bug,bug已修复
Materialoss  [author] 7 Jun @ 3:02am 
@白夜幻灯
是模组冲突,你可以排查一下有哪些其他mod修改了区划,区划的条件都是写在自己里面的
白夜幻灯 6 Jun @ 11:57pm 
毒圣的站没有骑士区划,是我mod冲突了吗?你们正常吗?