Stellaris

Stellaris

Not enough ratings
! frameworld tweaks
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.472 MB
9 Sep, 2024 @ 7:01pm
14 Jun @ 8:17am
31 Change Notes ( view )

Subscribe to download
! frameworld tweaks

Description
This mod updates the frameworld to 4.0 (pending a full update to gigas).
Moves most old districts to zones, other than a few like maginot or SM that havn't been updated in base gigas.
Building capacity modifier has been added (same as how wilderness has) every 20 expansion
Moved sources that gave 1 job to 100x
remove maintenance as vanilla does that fine

Base frameworld tweaks
Improves the frameworld by adding extra upgrades after unlocking habitat 1 and housing 2 techs. They double the housing/jobs from the frameworld districts.
There are now upgrades for all jobs unlocked after mega engineering; energy and mineral upgrade are from tech, food is from the yggdrasil orchid, unity/trade is from interstellar assembly.
Each outpost now gives 10% job efficiency rather than growth reductions
The Start expanding the frameworld automatically is an activatable situation that uses a customise-able % of your alloy income to automatically expand the frameworld
The harvest asteroids kilo structure can be automated by the Start harvesting asteroid automatically harvesting the asteroids in the empire over time
The effect of the expansions's growth/speed bonuses increases after completing all the upgrades of that tech level
The base cost and the exponent for upgrades has been tweak to scale better across the game

all numbers are tbc as they are fully adapted to 4.0
there is no compat with other frameworld sub mobs - frameworld extra goddies should mostly work as we don't change much of the same content, I have no idea how voidframe will work with this (when both are updated to 4.0)

Disclaimer: this is all my own opinion and does not reflect the design decisions of the gigas team
1 Comments
Graepix 14 Jun @ 2:13pm 
For some reason the frameworld is really small at the start.