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triggered_councilor_modifier = {
potential = {
is_councilor = yes
has_leader_flag = Elysia_legendary_leader
}
custom_tooltip = leader_trait_Elysia_custom_tooltip
#official
planet_building_build_speed_mult = 0.25
planet_decision_enact_speed_mult = 0.25
planet_jobs_produces_mult = 0.25
council_agenda_progress_speed = 0.25
#commander
starbase_shipyard_build_time_mult = -0.5
ships_upkeep_mult = -0.5
planet_army_build_speed_mult = 1
#scientist
num_tech_alternatives_add = 3
#other
envoys_add = 3
spy_network_daily_value_mult = 1
operations_cost_mult = -5
add_base_country_intel = 30
intel_decryption_add = 5
}
triggered_planet_modifier = {
potential = {
always = yes
}
custom_tooltip = leader_trait_Elysia_custom_1_tooltip
pop_bonus_workforce_mult = 1
}
triggered_modifier = {
potential = {
leader_class = scientist
}
custom_tooltip = leader_trait_Elysia_custom_1_tooltip
science_ship_survey_speed = 1
ship_anomaly_research_speed_mult = 1
ship_anomaly_generation_chance_mult = 1
ship_archaeological_site_clues_add = 10
ship_archaeological_site_excavation_speed_mult = 1
}
triggered_fleet_modifier = {
potential = {
leader_class = commander
}
custom_tooltip = leader_trait_Elysia_custom_1_tooltip
ship_weapon_damage = 1
ship_fire_rate_mult = 1
ship_speed_mult = 1
ship_armor_hardening_add = 1
ship_shield_hardening_add = 1
}