Stellaris

Stellaris

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Overlord Knights Fix
   
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11 Jun, 2023 @ 5:22pm
11 Jun, 2023 @ 5:39pm
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Overlord Knights Fix

Description
No longer shall our brothers and sisters in arms who hail from distant lands be decried as inferior or looked down upon for lack of contribution to our cause. Henceforth, all shall receive the blessings and support of the Order in our quest!


Overlord Knight jobs from the Order's Commandery holding do not scale with the decisions made during the Quest. This is because their job looks for the subject empire's quest flags, instead of the overlord's. This fixes that.

The implementation of this fix does not account for the possibility of multiple Knights of the Toxic God empires existing as the result of other mods. A Knights empire with a Knights subject will double the output of Overlord Knights. You have been warned.
1 Comments
Myphicbowser 27 May, 2024 @ 7:21am 
Aww, this is out of date. Does it work currently? Or will it need to be fixed? I know Jobs are wild in the code lol